The following deliverables have been added to the Progress Tracker:
AI – Off Duty Activities – Sleeping
The sleeping behavior is a segment of our new civilian behavior system, controlling how the AI sleeps, relaxes, and socializes in bed. We will support single beds, bunk beds and beds with privacy shutters in this first iteration.
AI – Off Duty Activities – Hygiene
The hygiene behavior is a segment of our new civilian behavior system, making the AI feel more realistic by scheduling toilet breaks, sometimes washing hands, and increasing hygiene values by taking daily showers.
Boreal Stalker
Implementing the boreal stalker creature into the game. Created by microTech genetic engineers to fill the apex predator niche wthin their planet’s ecosystem, the boreal stalker roams its tundras searching for prey.
Third Person Camera V2
Adding improved follow behavior to the third-person camera, with increased support for ground vehicles. The camera will also fully disconnect during accidents for more cinematic crashes.