Code:
* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2666.00 mhz, 32-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 37427 files cached, 7057Kb memory used.
Init FileSystem 2.046084 sec
'xrCore' build 3116, Aug 15 2007
Initializing Engine...
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[3906188 K], reserved[167932 K], committed[120120 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9544 K], process heap[3382 K], game lua[0 K], engine lua[0 K], render[0 K]
* [x-ray]: economy: strings[1796 K], smem[0 K]
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx"...
! Unknown command: r__dtex_range
! Unknown command: r__ssa_glod_end
! Unknown command: r__ssa_glod_start
! Unknown command: r__wallmark_ttl
! Unknown command: rs_detail
! Unknown command: rs_skeleton_update
! Unknown command: vid_bpp
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\rspec_extreme.ltx] successfully loaded.
Executing config-script "c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx"...
[c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\config\default_controls.ltx] successfully loaded.
[c:\users\public\documents\stalker-shoc\user.ltx] successfully loaded.
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default)
2. Generic Software, Spec Version 1.1 (default)
SOUND: OpenAL: SelectBestDevice is Generic Software 1.1
SOUND: OpenAL: Required device: Generic Software. Created device: Generic Software.
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65538 kb, 7609 lines, 8820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6719]: AMD Radeon HD 6900 Series
* GPU driver: 8.17.10.1065
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1759 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* DVB created: 1536K
* DIB created: 512K
! Version conflict in shader 'def_shaders\def_aref'
! Version conflict in shader 'def_shaders\def_aref_v'
! Version conflict in shader 'def_shaders\def_trans'
! Version conflict in shader 'def_shaders\def_trans_v'
! Version conflict in shader 'def_shaders\def_trans_v_tuchi'
! Version conflict in shader 'def_shaders\lod_old'
! Renderer doesn't support blender 'effects\shadow_world'
! Version conflict in shader 'effects\watertest-1'
count of .thm files=124
load time=71 ms
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias -0.5
Starting engine...
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default02gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default03gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\default04gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\sand01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\sand03gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood04gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood03gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood02gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\wood01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall02gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall03gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall05gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\dirt01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\dirt02gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\dirt03gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\dirt04gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\water01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\metall04gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\tree01gr.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass01hl.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass02hl.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass03hl.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\bullet\collide\glass04hl.ogg
! Missing ogg-comment, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate1.ogg
! Missing ogg-comment, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate2.ogg
! Missing ogg-comment, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate3.ogg
! Missing ogg-comment, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\material\actor\step\metal_plate4.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\nature\thunder-0-hec.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\nature\thunder-3-hec.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\nature\new_thunder1_hec.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\nature\new_thunder2_hec.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\nature\new_thunder3_hec.ogg
Loading DLL: xrGameSpy.dll
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias -0.5
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
*** RESET [1205 ms]
"c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\bin\xr_3da.exe"
* phase time: 0 ms
* phase cmem: 121429 K
Prélecture des objets...
Loading objects...
Loading models...
! auto-generated bump map: arsenal_mod\556x45_clip_m16_bump#
! auto-generated bump map: arsenal_mod\ak74_d1_bump#
! auto-generated bump map: arsenal_mod\ak74_d2_bump#
! auto-generated bump map: arsenal_mod\ak74_detail1_bump#
! auto-generated bump map: arsenal_mod\aks74u_d1_bump#
! auto-generated bump map: arsenal_mod\aks74u_d2_bump#
! auto-generated bump map: arsenal_mod\an94_bump
! auto-generated bump map: arsenal_mod\an94_bump#
! auto-generated bump map: arsenal_mod\deagle_d1_bump#
! auto-generated bump map: arsenal_mod\deagle_d2_bump#
! auto-generated bump map: arsenal_mod\deagle_d3_bump#
! auto-generated bump map: arsenal_mod\fort12_d1_bump#
! auto-generated bump map: arsenal_mod\fort12_d2_bump#
! auto-generated bump map: arsenal_mod\g36_d1_bump#
! auto-generated bump map: arsenal_mod\g36_d2_bump#
! auto-generated bump map: arsenal_mod\g36_d3_bump#
! auto-generated bump map: arsenal_mod\lastochka_bump#
! auto-generated bump map: arsenal_mod\lr300_d1_bump#
! auto-generated bump map: arsenal_mod\lr300_d2_bump#
! auto-generated bump map: arsenal_mod\lr300_d3_bump#
! auto-generated bump map: arsenal_mod\lr300_d4_bump#
! auto-generated bump map: arsenal_mod\m1911a1_bump#
! auto-generated bump map: arsenal_mod\p220_d1_bump#
! auto-generated bump map: arsenal_mod\p220_d2_bump#
! auto-generated bump map: arsenal_mod\p220_d3_bump#
! auto-generated bump map: arsenal_mod\p99_d1_bump#
! auto-generated bump map: arsenal_mod\p99_d2_bump#
! auto-generated bump map: arsenal_mod\pb_d1_bump#
! auto-generated bump map: arsenal_mod\pb_d2_bump#
! auto-generated bump map: arsenal_mod\pm_d1_bump#
! auto-generated bump map: arsenal_mod\pm_d2_bump#
! auto-generated bump map: arsenal_mod\pm_d3_bump#
! auto-generated bump map: arsenal_mod\sg550_d1_bump#
! auto-generated bump map: arsenal_mod\sg550_d2_bump#
! auto-generated bump map: arsenal_mod\sg552_d1_bump#
! auto-generated bump map: arsenal_mod\sg552_d2_bump#
! auto-generated bump map: arsenal_mod\svd_d1_bump#
! auto-generated bump map: arsenal_mod\upg_acog1_bump#
! auto-generated bump map: arsenal_mod\upg_aimport1_bump#
! auto-generated bump map: arsenal_mod\upg_sil_1143p_bump#
! auto-generated bump map: arsenal_mod\upg_sil_545ar_bump#
! auto-generated bump map: arsenal_mod\upg_sil_556ar_bump#
! auto-generated bump map: arsenal_mod\upg_sil_762pms_bump#
! auto-generated bump map: arsenal_mod\upg_sil_9p_bump#
! auto-generated bump map: arsenal_mod\upgrades1_bump#
! auto-generated bump map: arsenal_mod\usp45_c_bump#
* [prefetch] time: 11171 ms
* [prefetch] memory: 85627Kb
* phase time: 11195 ms
* phase cmem: 197724 K
SERVEUR : démarrage en cours...
* phase time: 54 ms
* phase cmem: 184297 K
SERVEUR : chargement du simulateur A-life...
* phase time: 8 ms
* phase cmem: 184297 K
Chargement de la partie sauvegardée "mich21_autosave.sav"...
* Loading spawn registry...
* 8641 spawn points are successfully loaded
* Loading objects...
* 20705 objects are successfully loaded
* Game mich21_autosave is successfully loaded from file 'c:\users\public\documents\stalker-shoc\savedgames\mich21_autosave.sav' (2.515s)
* phase time: 2514 ms
* phase cmem: 214446 K
SERVEUR : connexion en cours...
MaxPlayers = 32
* phase time: 18 ms
* phase cmem: 214462 K
CLIENT : connexion à localhost...
Player not found
* client : connection accepted - <>
* phase time: 11 ms
* phase cmem: 214487 K
Ouverture du stream...
* phase time: 9 ms
* phase cmem: 214487 K
Chargement de CFORM...
* phase time: 1809 ms
* phase cmem: 253036 K
Chargement des shaders...
* phase time: 550 ms
* phase cmem: 254057 K
Chargement de la géométrie...
* [Loading VB] 65521 verts, 2047 Kb
* [Loading VB] 65512 verts, 2047 Kb
* [Loading VB] 46739 verts, 1460 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 55333 verts, 1729 Kb
* [Loading VB] 29135 verts, 910 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 640716 indices, 1251 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 65532 verts, 767 Kb
* [Loading VB] 10059 verts, 117 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048563 indices, 2047 Kb
* [Loading IB] 259041 indices, 505 Kb
* phase time: 66 ms
* phase cmem: 254381 K
Chargement de spatial-DB...
* phase time: 214 ms
* phase cmem: 257240 K
Chargement des détails...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 40687 v(20), 26352 p
* [DETAILS] Batch(61), VB(794K), IB(154K)
* phase time: 50 ms
* phase cmem: 257250 K
Chargement des secteurs et portails...
* Loading HOM: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\levels\l08_yantar\level.hom
* phase time: 20 ms
* phase cmem: 257518 K
Chargement des objets IA...
- Loading music tracks from 'l08_yantar_musics'...
* phase time: 13 ms
* phase cmem: 257560 K
CLIENT : régénération...
- Game configuring : Started
- Game configuring : Finished
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_open.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\interface\inv_close.ogg
* phase time: 225 ms
* phase cmem: 263405 K
Chargement des textures...
* t-report - base: 1615, 853539 K
* t-report - lmap: 6, 6144 K
* phase time: 8137 ms
* phase cmem: 263406 K
CLIENT : synchronisation...
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\whine_1.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\whine_2.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\whine_3.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\whine_4.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\whine01.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\weapons\whine02.ogg
* phase time: 13 ms
* phase cmem: 263406 K
* [win32]: free[2394836 K], reserved[220748 K], committed[1578656 K]
* [ D3D ]: textures[859684 K]
* [x-ray]: crt heap[263406 K], process heap[10712 K], game lua[21614 K], engine lua[220 K], render[0 K]
* [x-ray]: economy: strings[4716 K], smem[28242 K]
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\die0.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\die1.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\die2.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\die3.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\bullet_hit_1.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\bullet_hit_2.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\bullet_hit_3.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\bullet_hit_4.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\hurt1.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\hurt2.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\hurt3.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\thq\s.t.a.l.k.e.r. - shadow of chernobyl\gamedata\sounds\actor\hurt4.ogg
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\stalker\patch_1_0004\xr_3da\xrGame\script_engine.cpp
[error]Line : 73
[error]Description : <no expression>
[error]Arguments : LUA error: ....r. - shadow of chernobyl\gamedata\scripts\_z.script:445: attempt to call global 'dbglog' (a nil value)
Merci d'avance