Quel est l'état actuel de la version en Accès anticipé ?
“Caves of Qud already has a tremendous amount of game, amounting to 50-100 hours of play. There are:
Over 70 mutations and 24 player castes and kits
Hundreds of monsters
Dozens of overland regions with unique ecosystems
Scores of conversable hand-crafted NPCs and infinite procedural ones
Rich and varied sidequests
Hundreds of items and a tinkering system to craft them
Themed dungeons—ruined sectors of a fossilized arcology
Diseases, storied artifacts, history books, the poetic ramblings of a mad goatman, cryogenic chambers, and cybernetic implants
Most of the major systems are already in the game. The big missing piece is the resolution of the main plot, and that's our #1 development focus.