SPIRIT SYSTEM
During battle, you may notice some changes to the morale system that aim to improve overall combat gameplay, such as ranged kills that now provide morale to allies, adjustments to morale damage from kills and fleeing agents, and agents that restore up to half of their original morale in battles.
DO NOT TAKE POW
If you manage to completely break the enemy and send him into a complete retreat, you can now use your advantage by ordering your troops to pursue the fleeing enemies. Troops that are less likely to catch up will stop to celebrate their hard-earned victory, while faster troops will give chase.