2 mises à jour ont été appliquées avecau menu :
16 joueurs possibles sur le mod de jeu Hunter (PVP) et Panic, bien cool.
Corrections de certains points de camping sur Barlowe Square (enfin).
Le reste est anecdotique du point de vue gameplay.
Code:
SVN BUILD 5100
- Allowed Hunted and both Panic game-modes to support up to 16 players!
- Tweaked HUD elements to support 16 players on those servers.
- Added Contagion Workshop Manager to the ContagionSDK. Removed in-game add-on publisher for favour of better software.
- Fixed riot-zombie having female legs for those who picked a female character.
- Fixed issue with first-person hands movement 'lagging' when in dedicated servers.
- Added ability for mappers to set different spawn weapons for survivors.
- Fixes to Barlowe Square nav-mesh, fenced areas and fixed some camping spots.
SVN BUILD 5055
- Fixed Achievements and Key Binds menu elements not being visible.
- Improved code that gets rid of used weapons when their action is complete. (e.g. FirstAid Kit)
- Fixed non-chosen player always being the Riot Zombie in Panic game-modes.
- Fixed flashlight sound repeating, when on dedicated servers.
- Fixed AI zombies not spawning when changing from a Panic server.
- Fixed broken survivors spawn system on Escape maps.
- Improved zombie pathing on Barlowe Square.
- Fixed Eugene's materials to glow when he is seen through Zombie Vision.
- Fixed IED quick-dropping glitch that caused weapon HUD to order incorrectly.