Patch 449, THE BIG ONE
CUSTOM MAP making and loading!!! link
https://superbossgames.com/forum/vie...hp?f=14&t=2030
Launch intruder from the Map Maker
In-game custom map browser which also allows you to start your own server!
Sort buttons in the custom map browser, by name, author, and last updated. Default is last updated.
Smooth cinema camera controls in spectator mode for nice video shots. Press f2 to toggle on. Prone will activate slow movement as well.
new sounds effects for the SMG and Pistol
new thick particle effects for the gunfire and impacts
new blood particle effects
new explosion particle effects
moo finally gets his wish, fire mode on the SMG now saves #FullAutoDefault
SMG switched to 2-shot burst
Walk speed increased when aiming down sights
cinematic screenshake and blur effects when near explosions
new first person animation system, including landing from a high height animation
new shield 3d model
new recoil systems for more advanced balance dynamics
new cleaner menu GUI
ziplines! available in custom maps
cache size and clear cache for custom map content in the Options menu
elevator and moving object position syncing, so your teammates don't sinkt through the floor
banana initial sync issues fixed
red dot made more menacing
Reindeer holiday hat! use /rudolph 1 in game
close keypad with right click/fire 2
fixed shield collisions so bullets no longer occasionally pass through, much more effective!
faster connection time to all servers
more cliffside deathzones
more riverside deathzones
inside care deathzones
easier to read binocs hud
fixed ammo -1 glitch
fixed infinite inventory glitch
fixed occasional trigger bug
fixed some ragdoll velocity bugs
fixed door handle texture
fixed double click login screen bug
fixed bug where you could not assign certain items to the = shortcut key in the inventory
advanced activator allowing for dyanmic interactable level objects in MM
doors and windows in MM
physics object to MM
reload levels while in game to MM
pickups in MM
ladders in MM
skyboxes, render settings, and lightprobes to MM
briefcases in MM
goal points in MM
destructibles in MM
ziplines in MM
animated movers in MM
hide on start script to MM
Tags and layers auto assigned in MM
keyboard shortcuts for export, play, etc
uploading of custom levels
water height in editor
custom doors in MM
observer camera position in MM
sliding doors/windows in MM
mortar in MM
underwater sound control in MM
equipment manager in MM, choose weapons per team, ammo, etc
gravity settings per level in MM
auto level clean up in MM for audio listeners, cameras, and other unwanted scripts
windzones and flags in MM
keypads in MM
notes in MM
offline level testing in MM
console command to reload offline test level /res
zipline dangle amount in MM
layer switch script in MM
don't let upload until compiling finished in MM
inertia settings for movers in MM
sound settings for 3d voice and footstep sounds in MM
spawn prefabs in MM