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  1. #6391
    If I'm not wrong, the main reason to not update the server is because the plugins we use are not able for newer versions. I suppose updating the server means looking for new plugins. Not that it's impossible, but requires some work.

    Anyway, I'd love to update the server too, just imagine all the fun we'd have renovating old buildings... :D

  2. #6392
    Hey guys,

    It's nice to read about your motivation to maintain the activity on the map, keep building and hopefully finish meaningful projects like Venice or Ile de la Cité.
    I haven't been around for a while but I keep an eye on the dynmap.

    By the way, september will mark the 10th aniversary of the map and an update would make a lot of sense.

    Juanmmag is right and Olipro explained to me that many plugins will not be usable in the latest realease.
    However, we have to ask ourselves what is doable, what alternatives we have for the plugins we can no longer use.

    I agree that updating the server would be a gamechanger and we should consider it.
    "La superstition, c'est comme ceux qui réparent les fauteuils, faut que le bois qu'ils rajoutent soit à peu près comme l'autre bois sinon ça se voit trop"

  3. #6393
    Hi,

    I totally agree with what you all say and i can understand how frustrating it is to see what the new block looks like and can't using them.

    In the past years we already tried to update the server, it was just too hard because of the plugins.
    I don't know how it is now, maybe there are updates for our old plugins or new ones for replacement.

    I can try again and see if it is now possible to have our server updated, as Deloras said it would be great to have this big update for our 10th aniversary.

  4. #6394
    Citation Envoyé par misterj44 Voir le message
    Hi,

    I totally agree with what you all say and i can understand how frustrating it is to see what the new block looks like and can't using them.

    In the past years we already tried to update the server, it was just too hard because of the plugins.
    I don't know how it is now, maybe there are updates for our old plugins or new ones for replacement.

    I can try again and see if it is now possible to have our server updated, as Deloras said it would be great to have this big update for our 10th aniversary.
    Glad to hear that! If you need any help let us know.

    By the way, if we can't update our old plugins, we might try to find some new ones, similar to them, but compatible with the newer version of MC. Dunno if that's possible, but maybe it's worth trying.
    Dernière modification par Maikelon ; 02/05/2021 à 16h58.

  5. #6395
    Well... I kinda broke the server with a WE fail

  6. #6396
    C'est réparé.

    J'en ai profité pour dresser un tableau des plugins qu'on utilise actuellement, comme ça tout le monde y a accès et peut chercher de son coté.

    Plugins XIX Century Craft

  7. #6397
    Citation Envoyé par misterj44 Voir le message
    C'est réparé.

    J'en ai profité pour dresser un tableau des plugins qu'on utilise actuellement, comme ça tout le monde y a accès et peut chercher de son coté.

    Plugins XIX Century Craft
    Thanks Mrj. So far I've found these ones, all compatible with 1.16, or so it seems. Let me know if they're somehow useful, as I'm not used to work with plugins.


    Dynmap - https://www.curseforge.com/minecraft...plugins/dynmap
    Bpermisissions - https://www.curseforge.com/minecraft...s/bpermissions
    Mywarp - https://www.curseforge.com/minecraft...plugins/mywarp
    Setspawn - https://www.curseforge.com/minecraft...ugins/setspawn
    Worldguard - https://www.curseforge.com/minecraft.../files/3066271
    Worldedit - https://www.curseforge.com/minecraft.../files/3283695
    Neopaintingswitch - https://www.spigotmc.org/resources/n...astered.86945/
    Borderguard (alternative?) - https://www.spigotmc.org/resources/w...er-1-15.80466/
    Timelock - https://www.spigotmc.org/resources/timelock.86855/
    Teleportsigns (alternative?) - https://www.spigotmc.org/resources/bungeesigns.6563/
    Itembans (alternative?) - https://www.spigotmc.org/resources/b...-7-1-16.67701/
    Frameprotect (alternative?) - https://www.spigotmc.org/resources/f...protect.54574/
    Announcer (alternative?) - https://dev.bukkit.org/projects/serverannounce

    Nospawnegg - Original plugin is no longer available, Worldguard has some options concerning mob spawning, but I've found this one that has more features
    https://dev.bukkit.org/projects/mobsmanager

    Nosnow/Noice - Can't find the original plugins anymore, but Worldguard has some features that disables ice and snow melting, so it might work.

    Voxelsniper - The original Voxelsniper is updated to 1.15, but some comments suggest it might work on 1.16 as well. If not, Fast Async Worldedit might be a good replacement for 1.16.
    https://www.spigotmc.org/resources/voxelsniper.76791/
    https://www.spigotmc.org/resources/f...rldedit.13932/

    Antiguest - The original plugin may work, comments suggest it works up to 1.15, but here may be an alternative
    https://dev.bukkit.org/projects/antiguest
    https://dev.bukkit.org/projects/coreprotect
    Dernière modification par Maikelon ; 12/05/2021 à 12h09.

  8. #6398
    Great ! I'll look at it all when I have a little more time.

  9. #6399
    Citation Envoyé par misterj44 Voir le message
    Great ! I'll look at it all when I have a little more time.
    Sure, there's no rush at all, glad to help

  10. #6400
    Bonjour, voila c'est juste pour vous dire que votre map est géniale, ça fait deux ans que je l'explore de fond en comble. Voilà.

  11. #6401
    Hi,

    I'm working on the update and i have a problem. The plugin mywarp is working in 1.16 but the migration of our existant warps doesn't work.

  12. #6402
    If you need help redoing them, I'm here

  13. #6403
    Hey, could be a good opportunity to clean up all the unused or lost warps, there are quite a lot.

  14. #6404
    Maybe update some texture like wheat and other.

  15. #6405
    If that's the only inconvenience thus far, I'd be happy to spend an afternoon replacing warps
    Thank you for your work!

  16. #6406
    If you agree to redo the warps, then it's ok.

  17. #6407
    If warps are to be redone, I'd like to sync them with the map I made so it could be useful to visitors.
    I'd add a layer precising the warp spot and the warp name.

    So please, when warps will be rebuilt by you guys, don't forget to write a list with the coordinates so I can retrieve them and add them on the map.
    "La superstition, c'est comme ceux qui réparent les fauteuils, faut que le bois qu'ils rajoutent soit à peu près comme l'autre bois sinon ça se voit trop"

  18. #6408
    Berlin is very easy to redo, there’s a list of warps I made under Pariser Platz, and each warp is marked with a yellow pillar.

  19. #6409
    Citation Envoyé par misterj44 Voir le message
    If you agree to redo the warps, then it's ok.
    Sure thing! As juan said, there are a lot of unused/broken/duplicate warps, so it's a great opportunity to both have a cleaner and more ordered list of warps, and having them linked to the map, which would be a great feature.

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