2.5.2013
- female voices for WoT are not planned
- US tier 7 or 8 premium TD, Russian tier 6 premium arty? "If necessery"
- it's not realistic to expect retroactive medal awards
- Aufklärungspanzer Panther "will get a Mk.103 30mm cannon if the players who ask for it find a proof such a cannon was planned for it - really was planned, not just "could fit"", statistically it's fine according to SerB
- Batchat arty shell velocity was not nerfed
- apparently, Matilda BP was not changed lately (SS: some player complained about lower toughness of frontal armor)
- when a module is damaged - but not damaged enough to reach a yellow status, it is not repaired. Module autorepair activates only when the module is yellow (50 percent HP) and works until its HP reaches 50 percent.
- wet stowage module works by simply adding more HP to the ammorack module, that's why the ammorack module gets yellow later. Cyclone filter works on the same principle.
- apparently there is a bug on the new Pearl River map, some players experience nasty fps drops when playing it
- new ammo types (for example incendiary) are still planned, but works on them have not yet begun
- Q: "Will there be a tank heavier than 200 tons in game?" A: "Ratte won't be implemented"
- gas turbines won't be implemented (SS: damn, I really hoped for the GT101 at some point)
- woodgas engines (used by German for training tanks) and steam engines (allegedly there was a steam-powered KV) won't be implemented
- track module HP of T-62 was not increased in 0.8.5
- no info yet on the new tier 10 vehicles
- Q: "What about the difference between Russian and European gift shop offers?" A: "Envy is bad."
- if a player meets SerB in battle and teamdamages, blocks or swears at him, we will get banned
- removed speed governor consumable doesn't remove a fixed amount of hp per second, it removes a percentage of HP - eg. addind cyclonic filters doesn't make the engine turn yellow later according to SerB
- winter maps will come soon, more desert maps will come... not so soon
- sixth sense is not bugged, it lights up correctly, according to SerB cases where you get damaged when not lit up can be caused by blind fire
- physical shells (with mass) aren't planned, not even for rocket tanks like Sturmtiger
- SerB confirmed that players will be banned for the "modpack" (SS: the stuff I posted about earlier)
- in future, it will be possible for various server clusters (Americans, Europeans, Russians, SEA) to fight each other via a "roaming" system
- the Japanese superheavy (SS: tier 10) tank weights 140 tons
- the info about VK2002DB comes "from the Germans"
- "smooth ride" perk doesn't make shells fall near the center of the aim circle more often, the distribution is always the same