Fixed viewmodel animations lagging
Fixed weapons sometimes ejecting more than one shell at a time
Fixed cloudscript sometimes spawning the wrong entity type
Fixed Lua errors caused by bad Voice entity
Fixed physics crash due to dubious Lua coding
Restored click delay on physgun
Increased max Lua Particle Emitter limit
Added toybox_entity command to spawn cloudscripts offline (take filename as argument)
Added SWEP:DoImpactEffect( tr, type )
Added Particle:GetColor()
Fixed draw.RoundedBoxEx
[TTT] Added bonus credit for players who are the only traitor in a round
[TTT] Changed smoke grenade graphical effects to give better performance
[TTT] Changed detective hats to be disabled by default for now
[TTT] Changed tutorial to be more robust, and removed full help text (see TTT site instead)
[TTT] Fixed player in spectate-only mode appearing as MIA in a certain case