Code:
* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2294.00 mhz, 33-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 27428 files cached 28 archives, 5040Kb memory used.
Init FileSystem 1.668687 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R1.dll
Loading DLL: xrGame.dll
* [win32]: free[4065556 K], reserved[54296 K], committed[74388 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9023 K], process heap[675 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4082 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_minimum.ltx"...
~ Invalid syntax in call to 'r__detail_density'
~ Valid arguments: float value in range [0.200,0.600]
~ Invalid syntax in call to 'r__supersample'
~ Valid arguments: integer value in range [1,8]
[c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_minimum.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 32768 kb, 2428 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:8086]-[device:2A42]: Mobile Intel(R) 4 Series Express Chipset Family
* GPU driver: 8.15.10.1892
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 787 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
* distortion: used, dev(30),need(14)
* SSample: 1024x768
* SSample: enabled
- r__tf_aniso 1
- r1_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 1
- r1_tf_mipbias 0.
* SSample: 1024x768
* SSample: enabled
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: recognized, 32
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [127 ms]
"c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 90954 K
Prélecture des objets...
Loading objects...
Loading models...
* [prefetch] time: 904 ms
* [prefetch] memory: 0Kb
* phase time: 977 ms
* phase cmem: 81887 K
SERVEUR : démarrage en cours...
Executing config-script "c:\users\public\documents\stalker-stcs\maprot_list.ltx"...
[c:\users\public\documents\stalker-stcs\maprot_list.ltx] successfully loaded.
* phase time: 456 ms
* phase cmem: 68420 K
SERVEUR : chargement du simulateur A-life...
* phase time: 3 ms
* phase cmem: 68420 K
Chargement de "adelia_autosave.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 22637 objects are successfully loaded
* Game adelia_autosave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\adelia_autosave.sav' (9.426s)
* phase time: 9425 ms
* phase cmem: 120499 K
SERVEUR : connexion en cours...
* phase time: 64 ms
* phase cmem: 120505 K
CLIENT : connexion à localhost...
* client : connection accepted - <>
* phase time: 17 ms
* phase cmem: 120538 K
Ouverture du stream...
* phase time: 10 ms
* phase cmem: 120538 K
Chargement de CFORM...
* phase time: 5628 ms
* phase cmem: 205507 K
Chargement des shaders...
* phase time: 316 ms
* phase cmem: 206393 K
Chargement de la géométrie...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 30586 verts, 955 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65504 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 1195 verts, 37 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 34422 verts, 1075 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 812169 indices, 1586 Kb
* phase time: 1125 ms
* phase cmem: 206638 K
Chargement de spatial-DB...
* phase time: 136 ms
* phase cmem: 210652 K
Chargement des détails...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 9394 v(20), 5002 p
* [DETAILS] Batch(61), VB(183K), IB(29K)
* phase time: 102 ms
* phase cmem: 210668 K
Chargement des secteurs et portails...
* Loading HOM: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom
* phase time: 87 ms
* phase cmem: 211022 K
Chargement des objets IA...
* phase time: 8 ms
* phase cmem: 211022 K
CLIENT : réapparition...
* phase time: 8 ms
* phase cmem: 211022 K
Chargement des textures...
* t-report - base: 539, 39545 K
* t-report - lmap: 12, 12289 K
* phase time: 5875 ms
* phase cmem: 235933 K
CLIENT : synchronisation...
* phase time: 29 ms
* phase cmem: 235933 K
* [win32]: free[3416512 K], reserved[79916 K], committed[697812 K]
* [ D3D ]: textures[69403 K]
* [x-ray]: crt heap[235928 K], process heap[7988 K], game lua[53035 K], render[204 K]
* [x-ray]: economy: strings[14864 K], smem[1219 K]
FATAL ERROR
[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : E:\priquel\sources\engine\xrServerEntities\script_engine.cpp
[error]Line : 180
[error]Description : <no expression>
[error]Arguments : LUA error: ....r. - clear sky\gamedata\scripts\task_objects.script:718: attempt to index field '?' (a nil value)
stack trace: