Update EA-1.27 - City names!
What's new :
Cities now have a name
Added Swedish localization
Mountains surrounded by mountains are now bigger
New volcano model
New farm model
Bug fixes :
Humans should now collect iron ore properly
Prevent cities to break the world loading process by adding a new building during save loading
The need bubble will no longer display a question mark when coal is needed by the city
Cities now build close to the center and then expand
Humans models are now refreshed when a city evolve
Resources carried by the humans are now displayed properly when they are switching from low-fi to hi-fi models
Balancing :
Increased the size between cities
Allow a lower size between the first 3 cities
Increased raid distance
Increased resource search distance
Increased the size between cities
Increased the conversion speed
Slightly increased human walk speed
Reduce the cost of the multi terrain mode
Reduce the number of humans for every deity rank
As always your feedback is welcome. Feel free to put your suggestions on the comments below.
Thank you very much for your support.
Myron