Realistic flight physics, simulated across dozens of aerodynamic surfaces per aircraft
Detailed damage model with 30-50 detachable parts per aircraft
Five playable aircraft, each with scenarios highlighting their capabilities
Targeting HUD and Target view screen in cockpits
Flight HUD with detailed aircraft parameters including angle of attack, velocity vector, climb rate, G force and radar altitude
Night missions with night-vision cockpit functionality
Many guided and unguided weapons, including guns, air-to-air and air-to-ground missiles, bombs, cruise and ballistic missiles
A 100km-wide map including various biomes and terrain types
Countermeasures including IR flares and radar decoys
Various AI controlled ground vehicles and AI aircraft engaging in large, dynamic battles
Persistent battlefields with lingering wreckage and smoke
Accurately simulated blast effects for explosions
Accurately simulated nuclear weapons with shockwave propagation
Custom Mission Editor