Japanese battleship Satsuma:
Hit points – 119200. Plating - 32 mm.
Main battery - 4x2 510 mm. Firing range - 27,0 km.
Maximum HE shell damage – 8,100. HE shell armor penetration - 85 mm. Chance to cause fire – 40%. HE initial velocity - 765 m/s.
Maximum AP shell damage - 19,400. AP initial velocity - 765 m/s.
Reload time - 34.0 s. 180 degree turn time - 60.0 s. Maximum dispersion - 278 м. Sigma – 2.10.
Secondary Armament:
4x2 203.0 mm, range - 7.3 km.
Maximum HE shell damage – 3,300. Chance to cause fire – 17%. HE initial velocity - 840 m/s
14x2 100.0 mm, range - 7.3 km.
Maximum HE shell damage – 1,700. Chance to cause fire – 6%. HE initial velocity - 1000 m/s
AA defense: 20x2 40.0 mm., 30x3 25.0 mm., 14x2 100.0 mm.
AA defense short-range: continuous damage per second - 196, hit probability - 85 %, action zone - 2.5 km;
AA defense mid-range: continuous damage per second - 371, hit probability - 75 %, action zone - 3.5 km;
AA defense long-range: continuous damage per second - 161, hit probability - 75 %, action zone - 5.8 km; Number of explosions in a salvo - 7, damage within an explosion - 1,400, action zone 3.5 - 5.8 km.
Maximum speed - 27.0 kt. Turning circle radius - 1020 m. Rudder shift time – 22.4 s. Surface detectability – 18.5 km. Air detectability – 15.2 km. Detectability after firing main guns in smoke – 21.5 km.
Available consumables:
1 slot - Damage Control Party
2 slot - Repair Party
3 slot - Fighter
3 slot - Spotting Aircraft
German battleship Hannover:
Hit points – 126500. Plating - 32 mm.
Main battery - 4x2 483 mm. Firing range - 21.4 km.
Maximum HE shell damage – 5,500. HE shell armor penetration - 121 mm. Chance to cause fire – 39%. HE initial velocity - 810 m/s.
Maximum AP shell damage - 17300. AP initial velocity - 810 m/s.
Reload time - 30.0 s. 180 degree turn time - 40.0 s. Maximum dispersion - 274 м. Sigma – 1.80.
Secondary Armament:
16x2 128.0 mm, range - 8.3 km.
Maximum HE shell damage – 1,500. Chance to cause fire – 5%. HE initial velocity - 900 m/s
AA defense: 16x2 128.0 mm., 8x2 30.0 mm., 6x4 30.0 mm., 4x2 55.0 mm., 8x1 55.0 mm.
AA defense short-range: continuous damage per second - 315, hit probability - 70 %, action zone - 3.0 km;
AA defense mid-range: continuous damage per second - 375, hit probability - 75 %, action zone - 4.0 km;
AA defense long-range: continuous damage per second - 221, hit probability - 75 %, action zone - 6.0 km;
Number of explosions in a salvo - 9, damage within an explosion - 1610, action zone 3.5 - 6.0 km.
Maximum speed - 30.0 kt. Turning circle radius - 1170 m. Rudder shift time – 21.0 s. Surface detectability – 19.1 km. Air detectability – 16.3 km. Detectability after firing main guns in smoke – 21.4 km.
Available consumables:
1 slot - Damage Control Party
2 slot - Repair Party
3 slot - Fighter
3 slot - Spotting Aircraft
4 slot - Hydroacoustic Search