Le nouveau mode de jeu est dans une ambiance post-apo, avec des skins spécifiques donc il sera certainement limité à un event.
WG a juste publié les stats du Siegfried :
Le Friesland :Hit points — 62850. Plating — 27 mm.
Main battery — 3x2 380 mm. Firing range — 20.6 km. Maximum HE shell damage — 4400. Chance to cause fire — 34%. Maximum AP shell damage — 11600. Reload time — 26.0 s. 180 degree turn time — 36.0 s. Maximum dispersion — 175 м. HE initial velocity — 820 m/s. AP initial velocity — 820 m/s. Sigma — 2.05.
Torpedo tubes — 2x4 533 mm. Maximum damage — 13700. Range — 8.0 km. Speed — 65 kt. Reload time — 90 s. Launcher 180 degree turn time — 7.2 s. Torpedo detectability — 1.3 km.
Secondary Armament: 7x2 128 mm.
AA defense: 7x2 128.0 mm. 12x4 20.0 mm. 8x2 55.0 mm.
AA defense short-range: continuous damage per second — 343, hit probability — 83 %, action zone 0.1–1.5 km;
AA defense mid-range: number of explosions in a salvo — 9, damage within an explosion — 1190, continuous damage per second — 569, hit probability — 88 %, action zone 1.5–4.0 km;
AA defense long-range: number of explosions in a salvo — 5, damage within an explosion — 1540, continuous damage per second — 150, hit probability — 88 %, action zone 4.0–6.0 km;
AA sector reinforcement — 25%, sector reinforcement time — 10 s, sector reinforcement shift time — 10 s.
Maximum speed — 33.5 kt. Turning circle radius — 880 m. Rudder shift time — 14.0 s. Surface detectability — 15.1 km. Air detectability — 10.7 km. Detectability after firing main guns in smoke — 13.8 km.
Available consumables:
1 slot — Damage Control Party.
2 slot — Hydroacoustic Search (action time: 120 s, detection of ships: 6 км, detection of torpedoes: 4 km) / Defensive AA fire.
3 slot — Fighter / Spotting Aircraft.
4 slot — Repair Party.
L'Ark Royal :Hit points — 17600. Plating — 19 mm.
Main battery — 2x2 120 mm. Firing range — 12.3 km. Maximum HE shell damage — 1750. Chance to cause fire — 8%. Maximum AP shell damage — 2100. Reload time — 1.8 s. 180 degree turn time — 7.2 s. Maximum dispersion — 108 м. HE initial velocity — 825 m/s. AP initial velocity — 825 m/s. Sigma — 2.00.
AA defense: 6x1 40.0 mm. 2x2 120.0 mm.
AA defense mid-range: number of explosions in a salvo — 8, damage within an explosion — 1120, continuous damage per second — 410, hit probability — 97 %, action zone 1.0–3.5 km;
AA defense long-range: number of explosions in a salvo — 6, damage within an explosion — 1820, continuous damage per second — 274, hit probability — 97 %, action zone 3.5–6.0 km;
AA sector reinforcement — 50 %, sector reinforcement time — 5 s, sector reinforcement shift time — 5 s.
Maximum speed — 36 kt. Turning circle radius — 620 m. Rudder shift time — 4.0 s. Surface detectability — 8.2 km. Air detectability — 2.9 km. Detectability after firing main guns in smoke — 3.0 km.
Available consumables:
1 slot- Damage Control Party;
2 slot — Smoke Generator (action time: 30 s; dispersion time: 127 s)
3 slot — Defensive AA fire;
4 slot — Hydroacoustic Search.
- - - Mise à jour - - -Hit points — 44500. Plating — 19 mm.
Secondary Armament: 8x2 113 mm.
AA defense: 8x4 12.7 mm. 6x8 40 mm. 8x2 113 mm.
Maximum speed — 31 kt. Turning circle radius — 990 m. Rudder shift time — 12.8 s. Surface detectability — 14.4 km. Air detectability — 11.8 km.
Aircraft:
Attack aircraft
Hit points — 1245, maximum speed — 161.0 knots, size of attacking flight — 3, aircraft per squadron — 9, aircraft restoration time — 48 s, detectability range — 10 km, number of aircrafton deck — 14.
Rockets in playload — 4, maximum rocket damage — 1500, armor penetration — 26 mm, chance to cause fire — 5 %.
Torpedo bombers
Hit points — 1110, maximum speed — 132.0 knots, size of attacking flight — 3, aircraft per squadron — 6, aircraft restoration time — 81 s, detectability range — 10 km, number of aircrafton deck — 9.
Torpedoes in playload — 1, maximum torpedo damage — 5200, aerial speed — 35 knots, torpedo range — 2 km, torpedo arming distance 329 m.
Dive bombers
Hit points — 990, maximum speed — 133.0 knots, size of attacking flight — 3, aircraft per squadron — 9, aircraft restoration time — 56 s, detectability range — 10 km, number of aircrafton deck — 14.
Bombs in playload — 12, bomb type — HE, maximum bomb dammage — 2300.0, armor penetration — 18 mm, chance to cause fire — 9 %.
Pour ceux que cela intéresse, une petite vidéo du moment où les CM répondent à la question : c'est fun de se faire attaquer par un CV? Avec Flamu qui commente en plus sur son stream ...
https://www.twitch.tv/flamuu/clip/Sh...MPEnergyCherry