With the new update comes the Raksharaja. It is the second of the two monkey nations. For those who have played Dominions you might find similarities with the nation Lanka, but the Raksharaja faction is more focused on Maya, the false world of illusions and deception. But blood sacrifice is still the main way to raise powerul armies.
The basic troops are the same as those of the Monkey Maharaja, but without the heavier Bandar troops. The faction is a bit more geared towards summoned armies than the Monkey Maharaja.
The Raksharaja and some of his commanders are able to cloak his units in illusions, making them appear as vanara soldiers or archers. This affects the AI as well, and it might miscalculate the relative strengths of armies. Fill your army with markatas and you might appear more powerful than you are, or fill your ranks with rakshasas and you might trick the enemy into attacking a much more powerful army than expected.
He also has access to some rituals that changes the appearence of the very land, making villages look like ordinary plains, until you enter the square.
Some such rituals has also become available to the illusionist (hiding mines).
The Raksharaja has access to some rituals that reanimates the dead. These are not the same as the ones reanimated by necromancers, but can be upgraded, just like the necromancer can upgrade regular soulless.
Dead monkeys are now their own kind, and Necromancers performing reanimation rituals in locations where monkeys have died will get undead monkeys as well las human soulless.
There is now a part of the Primal plane opposite of Devaloka, where some of the most powerful demon-titans dwell.