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Voir la version complète : Unreal Tournament 4 : It's time to work !



The Kusabi
09/05/2014, 15h03
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Epic vient d'annoncer le développement d'un nouvel épisode d'Unreal Tournament... sans montrer la moindre image du jeu. Et pour cause : nous sommes au jour 1 du développement, le studio ayant choisi d'impliquer totalement la communauté dans celui-ci.

Il sera aussi gratuit. Et Epic insiste bien sur le fait que ce ne sera pas un free-to-play, juste un jeu gratuit.

Le site pour les détails: https://www.unrealengine.com/blog/the-future-of-unreal-tournament-begins-today



Here’s the plan:


We’ve created a small team of UT veterans that are beginning work on the project starting today.
From the very first line of code, the very first art created and design decision made, development will happen in the open, as a collaboration between Epic, UT fans and UE4 developers. We’ll be using forums for discussion, and Twitch (http://www.twitch.tv/unrealengine) streams for regular updates.
If you are a fan and you want to participate, create a free account and join the forum discussion.
All code and content will be available live to UE4 developers on GitHub.
The game will be true to its roots as a competitive FPS.
Development will be focused on Windows, Mac and Linux.
So what’s the catch?


It will take many months until the game is playable by gamers. This is real development from scratch.
When the game is playable, it will be free. Not free to play, just free.
We’ll eventually create a marketplace where developers, modders, artists and gamers can give away, buy and sell mods and content. Earnings from the marketplace will be split between the mod/content developer, and Epic. That’s how we plan to pay for the game.
A lot of this is brand new for Epic, and we don’t yet have everything figured out. Things will probably definitely go wrong from time to time, and when they do, we’ll have to work through them together. There will be a lot of tough decisions to make, and not every feature will make it into the game. But if you’re a fan of Unreal Tournament, a UE4 developer, or a future modder – or if you just want to learn how we make games – we hope you’ll join us. It’s going to be fun.
Want to get involved?


Want more detail on the project? Read our wiki (https://wiki.unrealengine.com/Unreal_Tournament).
Want to participate & give feedback? Check out the forums (https://forums.unrealengine.com/), and sign up for a free account here (https://www.unrealengine.com/register) to join Unreal Engine 4 community.
Just interested in getting updates? Subscribe to our newsletter here (https://www.unrealengine.com/blog/the-future-of-unreal-tournament-begins-today#footer-newsletter) at the bottom right of our page.
In case you want to check out the classic Unreal Tournament games, available now! Get it here (http://store.steampowered.com/sub/683/).


---------- Post added at 15h03 ---------- Previous post was at 14h51 ----------

Topic doublon a supprimé :(

Le lien du topic sur le forum : http://forum.canardpc.com/threads/88915-Unreal-Tournament-Le-jeu-Epic-au-développement-participatif