PDA

Voir la version complète : Bêta patch 1.5.xxxxx en route.



ATP
23/09/2009, 08h55
Alors que la version finale du patch 1.4 est encore toute chaude, Bis enchaine sur la bêta du futur patch 1.5. Et c'est de nouveau ouvert à tous.
bêta 1.5.59210 :
[59088] Mouse lag can caused by GPU render ahead buffer be limited using GPU_MaxFramesAhead=N in ArmA2.cfg.
[59047] Fix: When player was a helicopter pilot, the AI gunner sometimes had no weapon selected on mission start
[59030] Fix: Helicopters - when manual fire on, do not allow AI gunner to switch weaponshttp://forum.canardpc.com/images/icons/icon2.gif Changelog (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59210.log)
http://forum.canardpc.com/images/icons/icon2.gif téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59210.zip) (archive .zip, 39.4Mo)

Jean Pale
23/09/2009, 09h43
Ben tiens :mouais:

dunadan
23/09/2009, 09h46
Cool j'ai laissé mon dvd d'Arma à 300km de ma cité u, je vais au moins pouvoir torturer mon portable sur le solo :D

ATP
23/09/2009, 09h57
Ben tiens :mouais:Bah, faut voir le bon côté des choses et ne pas oublier que si Bis ne procédait pas ainsi nous trouverions toujours le moyen de râler. Puis comme pour la bêta précédente et ainsi que le rappel Dunadan, ça permettra de nouveau de se passer de la galette dans le lecteur.

[edit] sry, je suis vraiment ours le matin.

Voodoonice
23/09/2009, 09h58
Encore le Mouse lag :O
Moi qui pensais que c'était résolu :emo:

Jean Pale
23/09/2009, 12h39
Le mouse smoothing était résolu, pas le mouse lag :cigare:

Chaque chose en son temps comme on dit.

Voodoonice
23/09/2009, 14h38
Le mouse smoothing était résolu, pas le mouse lag :cigare:

Chaque chose en son temps comme on dit.
Exact, confusion de ma part, toute mes confuses ^_^

Jean Pale
23/09/2009, 14h55
Après y'aura le micro mouse hopping.

Gtag
24/09/2009, 16h44
Après y'aura le micro mouse hopping.

Tant qu'il n'y a pas de mouse disappearing.

Jean Pale
25/09/2009, 02h00
Puis le mouse stuttering.

misa
25/09/2009, 13h39
Rien contre le bunny hip hop' ?

MeRkO
25/09/2009, 15h16
Après y'aura le micro mouse hopping.

Voodoo est deja adepte je crois. :p

Voodoonice
25/09/2009, 15h22
Voodoo est deja adepte je crois. :p
Voodoo a acheté un casque pas plus tard que ce midi B)

Voodoonice
02/10/2009, 20h01
bêta 1.5.59323 (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59323.zip) :

Changelog



[59318] Fixed: support the highest Matrox TrippleHead2Go resolutions
[59279] Fixed: FPS on Dedicated server is not affected by server window manipulation (such as move or scroll).
[59088] Mouse lag can caused by GPU render ahead buffer be limited using GPU_MaxFramesAhead=N in ArmA2.cfg.
[59047] Fix: When player was a helicopter pilot, the AI gunner sometimes had no weapon selected on mission start

Moktar
02/10/2009, 23h43
Mouais, le changelog me rappelle l'état d'avancement d'un produit pas fini. Que c'est loooong :ph34r:

Morgoth
02/10/2009, 23h43
Oh ben non, je venais tout juste de trouver un Patch Langue pour le 1.4. :p

ATP
02/10/2009, 23h53
@ Morgoth : normalement ton addon language tourne sans problème, ici il ne s'agit que d'une bêta ouverte qui se lance aussi comme un addon. Bien entendu ça reste à confirmer (la bêta n'est nullement obligatoire, les serveurs [CPC] reste en 1.4 en attendant la release finale du 1.5).

ATP
27/10/2009, 18h49
A 15h30 j'ai été notifié de la sortie de la nouvelle build 59833 de l'open bêta patch 1.5.

Tout juste rentré je ne trouve strictement rien de neuf sur la page dédiée (http://www.arma2.com/beta-patch.php) de Bis, mais il apparait que cette build ai été supprimée moins d'une demie-heure après son apparition (cf. fofo Bis (http://forums.bistudio.com/showthread.php?t=84347&page=115), à partir du post 1146).
I can confirm that the 59833 patch was on the site for less than 30 minutes but must have been removed by BIS for some reason.

Quelqu'un aurait-il eu le temps de récupérer le changelog ?
Sinon page des bêta à guetter, sa sent la mauvaise manip du côté de chez Bohémia ;)...

Voodoonice
27/10/2009, 20h11
Non pas vu, devais y avoir un c.....s, il ressortira bientôt je pense :ninja:

Voodoonice
30/10/2009, 13h17
bêta 1.5.59857 :


[59842] Reduced town/village stutter (fixed streaming of textures used by Super shader).
[59808] Fixed: DOF in 3D scope view
[59741] Analogue throttle working for helicopters as well.
[59736] Fixed: Startup sounds are not spatial and stick to audio channels
[59715] Covering soldier in grass ("Grass layer")
[59691] Improved: Small hit be ignored by hitpoints (configurable by minimalHit)
[59668] Improved: Hitpoint can pass only a part of the hit to the total damage (passthrough setting no longer ignored).
[59446] New: IK weapon animations are now blending with primary animations.
[59351] Fixed: VoN direct speaking distance fade outhttp://forum.canardpc.com/images/icons/icon2.gif Changelog (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59210.log)
http://forum.canardpc.com/images/icons/icon2.giftéléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59857.zip) (archive .zip, 33Mo)

ATP
01/11/2009, 14h25
bêta 1.5.59875 :
[59873] Fixed: After spawning new types of entities via script, game could randomly freeze or crash.
[59872] Fixed: Airplane, helicopter, car and ship control was lost while map was active.http://forum.canardpc.com/images/icons/icon2.gif Changelog (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59875.log)
http://forum.canardpc.com/images/icons/icon2.gif téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59875.zip) (archive .zip, 31.3Mo)

Choum
03/11/2009, 10h13
Non pas vu, devais y avoir un c.....s, il ressortira bientôt je pense :ninja:

oui il fait freezer le jeu durant la campagne (la mission terre dénudés chargeait à l'infini).

ATP
03/11/2009, 10h31
Merci pour l'info Choum ; moins d'une demie-heure pour s'en apercevoir, vérifier et retirer ce patch bêta, on ne peut pas dire que Bis ne soit pas réactif.

ATP
03/11/2009, 23h08
bêta 1.5.59928 :
[59924] Fixed: More 32b overflows caused by 8 GB RAM + large VRAM.
[59906] Fixed: Most vehicle gunners did not provide suppressive fire.
[59899] Fixed: AI did not use suppressive fire against enemies seen while holding fire.
[59898] Fixed: Spatial explosions sounds
[59875] New: Suppressive fire against known enemies can be scripted using unit suppressFor time.http://forum.canardpc.com/images/icons/icon2.gif Changelog (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59928.log)
http://forum.canardpc.com/images/icons/icon2.gif téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_59928.zip) (archive .zip, 31.3Mo)

ATP
09/11/2009, 17h39
bêta 1.5.60000 :
[59988] New: Windowed/Fullscreen can now be switched ingame (in Video options).http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60000.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60000.zip) (archive ARMA2_Build_60000.zip, 31.4Mo)

ATP
10/11/2009, 19h44
bêta 1.5.60091 :
[60090] Fixed: Improved vehicles and motorcycles driving.
[60068] New: Alt-Enter can be used to switch window/fullscreen while paused.
[60015] New: Execute action with LMB can be unmapped.
[60013] Fixed: Possible freeze under Vista/Win7 when Alt-Tabing out of the game during progress screen.
[59999] Fixed: Player is no more target when commanding in external view.http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60091.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60091.zip) (archive ARMA2_Build_60091.zip, 31.4Mo)

ATP
12/11/2009, 19h49
A chaque jour suffit son patch :p :
bêta 1.5.60141 :
[60129] Fixed: AI subordinates now move faster (use less cover) to catch up when leader is way ahead of them.
[60102] Fixed: AI subordinates should now respect formation more when moving in combat.
[60101] Fixed: Group leader was often running far ahead alone in combat.
[60092] Fixed: AI leader did not wait for a player to cover him when moving in combat.http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60141.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60141.zip) (archive ARMA2_Build_60091.zip, 43.17Mo)

Voodoonice
20/11/2009, 19h48
bêta 1.5.60295 :

http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60295.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60295.zip) (archive ARMA2_Build_60295.zip, 43.2Mo)

Ornithorix
22/11/2009, 17h21
loul elle en fini pas cette bêta:p

sinon question , ces beta font bien office de nocd? j'aimerai bien conserver ma galette intacte, parce que bon a force dans le lecteur, ca va finir par exploser (véridique: fissure sur l'amorce de mon cd bf2...foutu... et stracraft en une dizaine de morceau.... un vrai puzzle:vomit:)

Voodoonice
22/11/2009, 17h32
Oui avec les patchs bêta tu n'a pas besoin de DVD ;)

ATP
23/11/2009, 13h26
bêta 1.5.60309 :
[60260] Fixed: AI soldiers moving in Safe/Aware could sometimes be stuck near a bush or other objects.
[60260] Formation direction now adjusts to human leader watched direction, not a movement direction.
[60234] New: Scripting function enableAIFeature to disable new AI features when old behaviour is required.
[60220] Improved: AI covering units tend to stay close to each other.
[60155] Fixed: MultiPlayer client crash caused by certain custom soundhttp://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60309.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60309.zip) (archive ARMA2_Build_60309.zip, 43.18Mo)

Voodoonice
24/11/2009, 20h06
Bêta 1.5.60393


[60323] Changed: Formation direction now adjusts to human leader body direction, not a movement direction.
[60260] Fixed: AI soldiers moving in Safe/Aware could sometimes be stuck near a bush or other objects.
[60234] New: Scripting function enableAIFeature to disable new AI features when old behaviour is required.
[60220] Improved: AI covering units tend to stay close to each other.

http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60393.log)
http://forum.canardpc.com/images/icons/icon2.gifTéléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60393.zip) (Archive ARMA2_Build_60393.zip, ~ Mo)

Voodoonice
27/11/2009, 16h51
Bêta 1.5.60588


[60525] Fixed: Changing window size is no longer possible inside of video options screen.
[60525] Fixed: Changing window size is no longer possible inside of video options screen.
[60522] Improved: Longer view distance for objects when high view distance is used.
[60457] New: FreeTrack support using FreeTrackClient.dll


http://forum.canardpc.com/images/icons/icon2.gifChangelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60393.log)
http://forum.canardpc.com/images/icons/icon2.gifTéléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60588.zip) (Arma2 Build 60588.zip , 43.2 Mo)

ATP
27/11/2009, 16h52
[60457] New: FreeTrack support using FreeTrackClient.dllYahooooooo!!!!

MeRkO
27/11/2009, 16h57
PS aux danseuses.. Pour le moment nous sommes et restons en 1.4. ;)

Voodoonice
27/11/2009, 16h58
Je savvais que t'allais être content, le gras était pour toi ;):p

---------- Post ajouté à 15h58 ----------


PS aux danseuses.. Pour le moment nous sommes et restons en 1.4. ;)
On s'en fout les patchs bêta ne sont que pour les clients, pas les serveurs ;)

ATP
27/11/2009, 18h01
Tu parles Voodoo, ça fait plaisir de voir que Bis entend enfin les utilisateurs d'un dispositif de suivi de mouvements alternatif au TrackIR. La situation était franchement anti-concurrentielle, ce que pointait principalement du doigt la pétition qui a circulé ci et là (bon, ceci dit ce n'est pas pour autant que je vais me lancer dans la fabrication d'un freetrack :p, mais happy pour les autres quand même).

Le_CuLtO
28/11/2009, 13h54
[60525] Fixed: Changing window size is no longer possible inside of video options screen.
[60525] Fixed: Changing window size is no longer possible inside of video options screen.
[60522] Improved: Longer view distance for objects when high view distance is used.

Petit test view distance à 10 bornes avec patch:
les objets s'affichaient à 5km, sur le 3eme screen le hint en haut à droite indique la distance qui me sépare du fumi rouge qui est dans le hud (pratique pour faire du CAS !)

http://94.23.41.117/arma/screens/arma2%202009-11-27%2018-14-32-87.png
http://94.23.41.117/arma/screens/arma2%202009-11-27%2018-14-40-90.png
http://94.23.41.117/arma/screens/arma2%202009-11-27%2018-15-05-77.png

Voodoonice
02/12/2009, 02h10
Bêta 1.5.60718


[60718] Changed: AI now goes to Combat behaviour automatically only when under fire, not when player is prone.
[60718] Changed: AI follows leader stance, but does not switch to combat behaviour when player is prone.
[60711] Changed: Units now never enter cover while moving in compact (Delta or File) formations.
[60588] Fixed: MP client could not use laser designator in vehicles.
[60525] Fixed: Changing window size is no longer possible inside of video options screen.
[60522] Improved: Longer view distance for objects when high view distance is used.


http://forum.canardpc.com/images/icons/icon2.gif Changelog (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60718.log)
http://forum.canardpc.com/images/icons/icon2.gif Télèchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60718.zip)

ATP
03/12/2009, 04h07
bêta 1.5.60803 :
Changelog non màj ou similaire en tous points avec la build 60718http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60803.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60803.zip) (archive ARMA2_Build_60803.zip, 43.2Mo)

ATP
03/12/2009, 20h42
bêta 1.5.60819 :
NOTE : je vous quote l'intégralité du changelog actuel ; en effet les fixes/balancing et autres nouvelles features ne sont plus livrées dans un ordre chronologique mais viennent s'intercaler au fur et à mesure entre d'anciennes modifications.

Le fix [60818] n'est ainsi pas la dernière nouveauté de ce patch bêta ; on notera, par contre et pour l'exemple, l'apparition des points [60718]. Je vous laisse fouiner dans tout cela ;).

[60818] Fixed: AI no longers switches to aware when player leader turns in in an armored vehicle, it only goes prone/crouch.
[60818] Fixed: AI groups never went to "combat" when player was a tank commander, resulting in multiple "under fire" messages.
[60818] Improved: AI subordinates in player's group now report Clear as appropriate unless player has given Danger command.
[60718] Changed: AI now goes to Combat behaviour automatically only when under fire, not when player is prone.
[60718] Changed: AI follows leader stance, but does not switch to combat behaviour when player is prone.
[60711] Changed: Units now never enter cover while moving in compact (Delta or File) formations.
[60588] Fixed: MP client could not use laser designator in vehicles.
[60525] Fixed: Changing window size is no longer possible inside of video options screen.
[60522] Improved: Longer view distance for objects when high view distance is used.
[60457] New: FreeTrack support using FreeTrackClient.dll
[60323] Changed: Formation direction now adjusts to human leader body direction, not a movement direction.
[60260] Fixed: AI soldiers moving in Safe/Aware could sometimes be stuck near a bush or other objects.
[60234] New: Scripting function enableAIFeature to disable new AI features when old behaviour is required.
[60220] Improved: AI covering units tend to stay close to each other.
[60155] Fixed: MultiPlayer client crash caused by certain custom sound
[60129] Fixed: AI subordinates now move faster (use less cover) to catch up when leader is way ahead of them.
[60102] Fixed: AI subordinates should now respect formation more when moving in combat.
[60101] Fixed: Group leader was often running far ahead alone in combat.
[60092] Fixed: AI leader did not wait for a player to cover him when moving in combat.
[60090] Fixed: Improved vehicles and motorcycles driving.
[60068] New: Alt-Enter can be used to switch window/fullscreen while paused.
[60015] New: Execute action with LMB can be unmapped.
[60013] Fixed: Possible freeze under Vista/Win7 when Alt-Tabing out of the game during progress screen.
[59999] Fixed: Player is no more target when commanding in external view.
[59988] New: Windowed/Fullscreen can now be switched ingame (in Video options).
[59924] Fixed: More 32b overflows caused by 8 GB RAM + large VRAM.
[59906] Fixed: Most vehicle gunners did not provide suppressive fire.
[59899] Fixed: AI did not use suppressive fire against enemies seen while holding fire.
[59898] Fixed: Spatial explosions sounds
[59884] Fixed: Suppress in the commanding menu did nothing.
[59875] New: Suppressive fire against known enemies can be scripted using unit suppressFor time.
[59873] Fixed: After spawning new types of entities via script, game could randomly freeze or crash.
[59872] Fixed: Airplane, helicopter, car and ship control was lost while map was active.
[59808] Fixed: DOF in 3D scope view
[59741] Analogue throttle working for helicopters as well.
[59736] Fixed: Startup sounds are not spatial and stick to audio channels
[59715] Covering soldier in grass ("Grass layer")
[59691] Improved: Small hit be ignored by hitpoints (configurable by minimalHit)
[59668] Improved: Hitpoint can pass only a part of the hit to the total damage (passthrough setting no longer ignored).
[59446] New: IK weapon animations are now blending with primary animations.
[59351] Fixed: VoN direct speaking distance fade out
[59318] Fixed: support the highest Matrox TrippleHead2Go resolutions
[59279] Fixed: FPS on Dedicated server is not affected by server window manipulation (such as move or scroll).
[59088] Mouse lag can caused by GPU render ahead buffer be limited using GPU_MaxFramesAhead=N in ArmA2.cfg.
[59047] Fix: When player was a helicopter pilot, the AI gunner sometimes had no weapon selected on mission start
[59030] Fix: Helicopters - when manual fire on, do not allow AI gunner to switch weaponshttp://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60819.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60819.zip) (archive ARMA2_Build_60819.zip, 43.2Mo)

Voodoonice
05/12/2009, 01h01
Bêta 1.5.60896


[60886] Improved AI subordinates should now respect formation more when choosing a cover.
[60852] Fixed: After revert, year was restored to 1985.
[60838] New function x intepolate [xFrom,xTo,resultFrom, resultTo] can be used in simple expressions.


http://forum.canardpc.com/images/icons/icon2.gif Télèchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60896.zip) (archive ARMA2_Build_60896.zip, 43.2Mo)

http://forum.canardpc.com/images/icons/icon2.gif Chanlog
(ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60896.log)

Voodoonice
05/12/2009, 02h04
Bêta 1.5.60899 :rolleyes:

http://forum.canardpc.com/images/icons/icon2.gif Télèchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60899.zip) (archive ARMA2_Build_60899.zip, 43.2Mo)
http://forum.canardpc.com/images/icons/icon2.gif Changelog identique au précèdent

Voodoonice
06/12/2009, 23h32
Bêta 1.5.60902



[60902] Changed: Helicopters crash into the ground condition improved.
[60902] Fixed: Helicopter with automatic gear control open gear earlier when main rotor failure.


http://forum.canardpc.com/images/icons/icon2.gif Télèchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60902.zip) (archive ARMA2_Build_60902.zip, 43.2Mo)

http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_60902.log)

ATP
08/12/2009, 20h36
bêta 1.5.61012 :
[60954] Changed: Increased range of ILS signal from 3 to 8 km.
[60939] Improved: increased VASI brightness to increase its visible range.
[60908] New: BattleEye support
[60902] Changed: Helicopters crash into the ground condition improved.http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61012.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61012.zip) (archive ARMA2_Build_61012.zip, 44Mo)

Betraw
08/12/2009, 22h20
C'est le Jour Le Plus Long votre histoire là :O

Une idée de la date de sortie du patch définitif ?

ATP
08/12/2009, 22h28
Strictement aucune, mais peut-être peut-on déduire qu'au moins une nouvelle version du patch bêta est synonyme d'une sortie plutôt éminente... à moins qu'il ne s'agisse que des préparatifs pour le lancement du standalone Operation Arrowhead (http://forum.canardpc.com/showthread.php?t=38474) en 2010.

Voodoonice
08/12/2009, 22h48
Je pense que ça devrais pas trop tarder vue l'accélération de la publication des bêtas :wacko:

ATP
09/12/2009, 16h23
bêta 1.5.61032 :
[61032] Changed: Destroy helicopter if on ground and upside down.
[60954] Changed: Increased range of ILS signal from 3 to 8 km.
[60939] Improved: increased VASI brightness to increase its visible range.
[60908] New: BattlEye supporthttp://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61032.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61032.zip) (archive ARMA2_Build_61032.zip, 42.4Mo)

ATP
11/12/2009, 19h36
bêta 1.5.61062 :
[61060] Fixed: Crash when copying trigger activated by a group.
[61057] Fixed: AI subordinates in a player group were often not moving in combat until player has stopped.
[61035] Fix: Dedicated server window has not react to some window messages often (such as focus loss).
[61032] Changed: Destroy helicopter if on ground and upside down.http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61062.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61062.zip) (archive ARMA2_Build_61062.zip, 42.4Mo)

ATP
15/12/2009, 19h55
bêta 1.5.61362 :
[61362] Improved: Helicopters now crashing less often when engaging ground targets.
[61060] Fixed: Crash when copying trigger activated by a group.
[61057] Fixed: AI subordinates in a player group were often not moving in combat until player has stopped.
[61035] Fix: Dedicated server window has not react to some window messages often (such as focus loss)http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61362.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61362.zip) (archive ARMA2_Build_61362.zip, 42.4Mo)

ATP
16/12/2009, 23h45
bêta 1.5.61450 :
[61385] Improved: Enabled commanding during converzation.
[61362] Improved: Helicopters now crashing less often when engaging ground targets.
[61060] Fixed: Crash when copying trigger activated by a group.
[61057] Fixed: AI subordinates in a player group were often not moving in combat until player has stopped.http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61450.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61450.zip) (archive ARMA2_Build_61450.zip, 42.4Mo)

Voodoonice
18/12/2009, 17h01
bêta 1.5.6174 :


[61961] Improved: Convoy movement a lot smoother, esp. on roads.
[61943] Changed: AI gunners can autonomously use automatic weapons only when some automatic weapon is selected
[61387] Improved: Cars are now following road turns and corners better.


http://forum.canardpc.com/images/icons/icon2.gif Changelog complet (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61974.log)
http://forum.canardpc.com/images/icons/icon2.gif Téléchargement (ftp://downloads.bistudio.com/arma2.com/update/beta/ARMA2_Build_61974.zip)