n development since ~ 1,5 years
Third-person RPG like Risen or Gothic
Post apocalyptic, people having different levels of technology ( a bit like Horizon)
Enemies won’t level with you
One big continent instead of Islands like in Risen
Going to have of different regions (desert, woods, ice and swamp mentioned)
Player is going to have a Jetpack!
Every player starts at the same place (in Risen apparently players could start at different Islands, didn’t played the Risen games so I can’t comment on that)
Elex is a Substance from space and came to the world because of a meteorite
Game plays hundreds of years after crash
Elex changed fauna and flora
By consuming Elex you get stronger and Magic abilities, But you “degenerate” and Loose Emotion, acting more like machine (acting based on logic, not emotions) than a human being. Elex consumers also have different skin color (white/gray)
Wrong usage can result into mutations
Thats why Moral System is not simply about whether you are good or bad, instead it’s about whether you are a human or more like machine. Beeing more like machine isn’t necessary a bad and being human a good thing
In the word of the game Elex is a wanted resource, you consume it or put in machines ( eg. Jetpack) the Some guild can use it without the side effect and calls it Mana. Elex is essential and you have to youse it in some way
Is inspired by Star Wars (by having Fantasy and Sci Fi Elements)
Player was someone who heavily consumed Elex, was a commander in a military Group which are Elex users. before the game starts his glider got shots and he lies some were for three weeks, so without Elex he is more human again when the game starts. For the first time he feels Emotions and sees the world different, similar to the Movie Equilibrium
Normal people don’t like him because he fought against them when he was part of the military group, but he also have problems to connect with his old group
Learning point system is back, which is the system they used in Gothic 1-3 and risen 1
Factions will again be very important, and like in gothic 1, they are hostile/unfriendly with each other, they mentioned two of three:
clerics: high tech religious group but refuse to use elex
outlaws: mad max like bandits, use cannons and chainswords etc.
It will have romancable NPCs
Player will have a base
Many killable NPCs and stealing and killing pas permanent consequences, as in hostile NPCs (this was one of risen 3s bigger flaws)
Target Q4 2016 PC/Xbox One/PS4