Overhype Studios [developer] 25 Apr @ 8:53pm
Right now the humans are a single faction that does not quarrel inside itself despite every town, watchtower and stronghold having their own banner and resources. There are so many external threats like bandits, orcs and undead that the humans would perish real quick if they also fought each other.
The worldmap is very alive right now. Nothing is scripted and every location, faction and party has its own resources and agenda that it follows according to its A. So it is more of a dynamic simulation and the player is just a small part of this.
We have some ideas about reputation on the shelf and will see if we add it to the game at some point. Just like the idea with the quarreling human factions which we are pondering on as well.
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