Canal SquArmad
Je suis déjà là. J'ai fait une session avec presque que de l'inf et c'est cool.
J'ai essayé Squad ce dimanche, j'ai trouvé ça excellent. J'avais jamais joué à un jeu où les joueurs sont aussi bien organisés. Je me suis bien amusé en jouant médic.
Je suis dispo si vous voulez en faire. Mon tag steam est dans ma signature.
J'ai des crash depuis la dernière update. Apparemment c'est lié au DLC canadien. Des canards qui jouent encore au jeu ? Moi j'y suis de plus en plus souvent.
DLC canadien ?
J'ai eu quelques crashs aussi, espérant que les fix fonctionnent. Je n'ai pas restesté la 19.4
Oui il y a un "DLC" (je ne sais pas pourquoi c'est un DLC, sachant qu'il est gratos...) avec l'armée canadienne. Tu as les uniformes, les C7 et C8 (des AR15 format M16 et M4 en 14.5" mais en full auto) et des véhicules blindés. Deux maps aussi. C'est cool, les classes sont sympa, avec le doublon C7/C8 tu as le choix de ton fusil, même s'ils sont semblables.
Effectivement, j'avais jamais fait gaffe qu'ils avaient mis ça en DLC, c'est crétin !
OK c'est du downloadable content, mais comme tout le reste du jeu en fait... Quand les anglais sont sortis, et les autres maps, c'était pas du DLC. Et puis du DLC quand un jeu est en beta...
Oui c'est très bizarre qu'ils l'aient classé dans les "DLC". Surtout qu'ils ont ajouté les Anglais oui. Je pense que c'est du au fait que ça a été fait par une équipe de moddeur et que la qualité du travail professionnel a du les inciter à l'ajouter comme DLC gratos. Mais ce n'est qu'une supposition. Bref, si tu joues ajoute moi, j'en lance volontiers.
- - - Mise à jour - - -Hey squaddies,
Hotfix 19.4.1.43 is here. From here on out we’ll be utilizing a new naming convention for builds to make them a little clearer, with this full build number being B19.4.1.43.30493 and the last build renamed to B19.4.0.37.
As part of this hotfix we’ve made these changes:
The first pass of fixes for AMD users, these are still work in progress as we continue working on further fixes.
Optimizations to the Artillery and Mortar impacts
VFX optimizations to the heli rotor wash
Fixed a performance issue caused by the healing/bleeding icons
Fixed Whitelisted modded servers not appearing in the server browser
There are a few more fixes for AMD users we are currently working on and hope to have these with you as soon as possible.
Stay safe troops.
Du monde vers 22hr ?
Beta 20 Released
Eyes up squaddies,
B-20 is rolling out with optimizations and fixes for servers, audio, game crashes, and more. Not only that but joining Beta 20 will be a new map, Lashkar Valley.
Some of you may be familiar with this map from PR days, now with some added love and a few tweaks. This version of Lashkar Valley was developed with Midnight Interactive, the makers of the Aussie mod and while the Aussie faction isn’t joining Squad in this release, there is still room for them yet
Based in Afghanistan, featuring a forked river valley with numerous village compounds and fertile agricultural land. The rugged mountain terrain offers routes to bypass the river valley, with plenty of ambush points and overlooks.
Our map optimization team has also targeted Belaya, Skorpo and Al Basrah this release, so these maps should perform better, which has enabled us to add Helicopters to several of the layers for these maps.
Also in Beta 20, we've got some changes to the infantry gameplay, "Fuzzhead" is here with a rundown for you all:
"The auto rearm of bandages on all non-medic kits upon spawning at a Rallypoint or HAB has been lowered from 2 to 1. This change to the persistent ammo system will especially affect the viability of continuous assaults from Rallypoints and FOB’s that are cut off from the team’s ammo resupply chain. The intention with this gameplay change is to help incentivize teams that coordinate and use their logistics chains effectively, and to disincentivize team’s from repeatedly attacking exclusively from Rallypoints, without coordinating with other support elements of the team such as Helicopters, Armored Vehicles, and Forward Outposts.
We also updated the 1st person camera perspective of infantry to more closely match the actual 3rd person eye height of the character. Prior to B20 the camera height was a bit lower than you would expect."
British Forces now have access to an FV432 variant that uses an RWS turret with GPMG. This variant allows the gunner safe protection and magnification for supporting infantry squads.
Canadian Armed Forces now have access to their own unique Logistics and Transport trucks, in the form of the MSVS.
Canadian Armed Forces has received a large update to fix issues and improve the map layers, infantry kits, vehicles, characters and other aspects of CAF, give it a spin
As this is a sizeable update with many changes, we recommend clearing your cache to avoid any possibility of issues arising, to do so follow these instructions:
Open Squad
Select the Settings tab
Select 'Clear cached user data' at the bottom of the screen, this will prompt you to restart Squad
Note: Clearing your cached user data will remove any specific keybindings you have set up, so you will need to reconfigure those after clearing your cache.
If you do happen to experience technical issues or crashes, please let us know with detailed crash logs, you can find more information here
For a full list of changes in Beta 20, please visit our website here
Merci Raoul
En fr ??
Je suis pris ce soir. Mais oui faudrait que je l'essaye cette carte. Demain soir je devrais être disponible.
Y'a du monde ?
Beta 20.2 Release Notes
Map Layer Fixes
Al Basrah - Adjusted Infantry and Vehicles taking damage too quickly when submerged in water, and in some cases taking damage when submerged in only ankle-high water.
Lashkar Valley Invasion v1 - Fixed Fog of war not being enabled.
Gorodok AAS v2 - Fixed GB main having no repair stations or ammocrates.
Lashkar Valley RAAS v1 - Update Vehicle Layout to be more balanced, adding BMP2 to RUS.
Sumari Invasion v1 - Added a tweak to CP capture ticket gain, less tickets are gained upon capture for this Invasion layer to give the defending team a more fair fight.
Lashkar Valley AAS v1 - Fixed Ghawchak CP having an offset CP name.
Skorpo RAAS v2 - Fixed USA not having helicopters.
Lashkar Valley Skirmish v1 - Fixed CP's not being set correctly (should be 90s capture, minimum of 2 players to capture).
CAF Lashkar Valley Invasion v1 - Fixed INS Protection Zones not being positioned correctly.
CAF Lashkar Valley RAAS v1 - Fixed certain CP’s which were not allowing players to deploy ammo bags/mines or use the lean function.
CAF Gorodok Invasion v1 - Fixed CAF team having no logistics trucks.
CAF Gorodok RAAS v1 - Fixed CAF team having no logistics trucks.
CAF Nanisivik Invasion v1 - Fixed defenders incorrect staging phase text.
CAF Belaya RAAS v2 - Fixed CAF main base helipad not working correctly.
Environment Fixes
Updated missing physmats and collision on the industrial office L-shape building to prevent placing deployables inside unenterable walls.
Improved aesthetics of the windows on European office buildings.
Updated the railbridge collision so players can now fall through the gaps again.
Updated Skorpo to fix holes in the terrain and decreased underwater visibility.
Updated Manic-5 to replace middle eastern pavement with eastern european pavement.
Updated Nanisivik surrounding terrain mesh to not be inside the playable area, and fixed a floating fire effect.
Updated the Material Elements on Sandbag assets to improve visual quality.
Updated the deployable sandbag wall with hole, so the hole better aligns with the new player eye height.
Fixed a terrain hole issue on Fools Road by adding statics next to a house to prevent players from falling through the world.
Fixed buildings and walls on Sumari that were using incorrect statics and looked broken.
Fixed trigger sound for dog barking on Yeho.
Misc Fixes
Fixed prone movement backwards+diagonally not making any sounds.
Fixed Client Log Spam related to localization.
Fixed FOB radio attenuation differences on LOW vs EPIC settings.
Fixed a UI issue where the SL Radial Menu would lock up the mouse. Please note that this UI issue is still present on the F (Enter vehicle) menu, this will be addressed in a future update.
Offworld Out!
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mer. 8 juillet
Beta 20.1 Released
Hey Squaddies,
We all hope you’ve been enjoying Beta 20 since we released it last week, and have had plenty of time to get familiar with Lashkar Valley and all the other new goodies.
Today we’re releasing a patch that contains several fixes for Squad, the most notable of them being a fix for the shadercore crash that was prevalent for modders trying to use the Squad Development Kit. We want to offer a massive thanks to our modding community who have been very patient as we investigated and resolved this crash. We can’t wait to see what you may have been concocting while we fixed this issue.
Now, onto the changes:
Fixed a shadercore client crash in the SDK when trying to load a custom mod map.
Fixed a client crash when loading CAF assets.
Fixed multiple mesh and static issues on Manic.
Fixed a server crash related to mortar projectiles.
Fixed a client crash that sometimes happened after joining a team and creating a squad.
That’s all for today, we’ll see you out there on the battlefield.
Offworld Out.
LA road map de ses prochains mois :
https://nofrag.com/squad-partage-sa-...-sont-prevues/
Il y a quelque chose qui m'étonnera toujours autant dans les jeux tendant vers la simulation.
L'absence de l'un des plus gros contributeurs mondial en effectif et matériel dans les diverses opérations militaires en Afrique, Asie ou Moyen-Orient, à savoir la France. Je ne sais pas si c'est lié à l'absence de comm' et de médiatisation des armes françaises ou si nous nous trouvons toujours dans ce délire de dénigrement qui est apparu en 2003 après le refus d'intervention de la France en Irak.
Les types en arrivent à préférer la création de factions fantaisistes plutôt que d'intégrer le deuxième plus gros contributeur occidental après les Etats-Unis. Ça me dépasse.
Ici je pense que ce sera surtout un mod ou un DLC. Mais une faction française était dans PR et un mod français est en développement mais c'est très long.
Je pense aussi que la France est sous représentée dans le monde de la simu/reconstitution. Par contre heureux de voir Fallujah et le MEC nouvelle génération qui arrivent. Ça fera plus de diversité niveau combinaison de factions.
Comme tu le dis, je trouve qu'il manque une faction française et une faction "milice africaine" pour coller aux théâtres d'opérations maliens et Centrafrique.