Main features
NPC Trading Stations - AI controlled store and contracts
Contracts - generated and player made
New Blocks - Store, Contracts, and Safe Zone
New items - Datapad, Zone Chip
Faction Reputation
Ingame Currency - Space Credits
Player to Player Trading
New Admin Tools Features - for trash cleaner and for economy
Consumables - Medkit and Powerkit
Economy Deluxe Pack
Vending Machine - a variation of the Store block supporting new direct UI
ATM - a variation of Store block supporting only withdraw/deposit of Space Credits
Miner suit
Soldier suit
Disco armor skin
Glamour armor skin
Silver armor skin
14 Safe Zone skins
32 faction logos
Free Additions to existing DLCs
Our community is very important to us and as we were working on this release we’ve decided to surprise you by one decision: we are adding new things to already existing DLCs. Everyone who owns particular DLC will get the following things for free:
Additions to Space Engineers Deluxe Edition
Golden armor skin
New track from Karel Antonin
Comic concept art
Additions to Decorative Pack
Corner couch
Toilet version with the door entrance
Desk without chair (straight and corner)
Additions to Style pack
Retro suit
Ghillie suit
Wood armor skin
Moss armor skin
New Features and Changes
Economy
Star System custom world with turned on economy and changed the settings for that gameplay.
If you want to play it in an older world, you have to turn it on in the world settings (Advances Settings in game, Dedicated Server UI for multiplayer).
Store block
AI generated store content for NPC Store block
Player can buy items, gas or ships from the NPC Store
Player can sell items
Support for player created store items
Cashback feature for withdraw/deposit ingame currency as physical item
Contracts block
AI generated contracts for NPC Contracts block
Support for player created contracts
Contracts
Hauling contract
Acquisition contract
Escort contract
Search contract
Repair contract
Bounty contract
Generated contracts for every NPC Contracts block
Safe Zone block
Safe Zone coloring and support for new visualisation of the safe area
Added more Safe Zone features
Allow convert to station
Allow landing gear lock
Space Credits - new ingame currency
Medkit consumable - gives health when used
Powerkit consumable - gives suit energy when used
Zone Chip - item for Safe Zone block
Datapad - content item
Package item for Hauling contract
Faction reputation
Player to player trading
Added factions filter
NPC trading stations
Generated NPC Factions
Faction logo
New UI for selecting faction logo
Client side script for the LCDs to show your faction logo.
Faction background and icon colors
Faction bank account
Cargo ships changes
They can spawn as one of the NPC factions
Support for multi grids (cars etc.) for Console block
Added terminal panel anyone can use checkbox for Doors, Store and Contract block
Trade mode for Connector
This allows you a safe way to access other grids and disables power/gas transfer. Also connected grid can not manipulate items through that Connector.
After disconnecting there is an interval when player can not connect again.
Timeout feature for Connector
Player can set timeout when connector auto-disconnects connected grid.
Ore deposit HUD icon color was changed to khaki to be more visible with several beacon/antenna icons at the same time.
Trash cleaner new features
AFK Disconnect - disconnects player after a certain amount of time when player is inactive.
Stop grids after a certain amount of time when player is not connected.
Remove Old Identities feature.
Admin features
Ignore PCU feature
Ignore Safe Zone feature
New world session settings for dedicated servers
For ore deposit - amount and size on asteroids
For drills - new harvesting ratio multiplier
For economy - you can turn off Bounty Contracts, change economy tick, set station generator ranges
Added reset Good.bot hints button in the options.
Added two new achievements - Millionaire Club, Friend of the Factions
Updated Russian, Chinese, French and Turkish localization.
Fixes
Fixed Air Vent displaying yellow error lights when depressurizing in open air.
Fixed assigning ownership of any block.
Fixed mods failing to create terminal controls (error included).
Fixed highlighted inventory item loses selection when mouse moves to blank area.
Fixed NPC behavior that attached to remote control is not reset after built in projector.
Fixed rare cases of inventory desynchronization.
Fixed large amount of hydrogen thrusters causing simulation speed drop.
Fixed an ALT key issue when looking around in first person and messing up camera.
Fixed issue when controlling non moving ship and jumping around when ejecting floating objects.
Fixed Interior/Corner light with high offset causing flickering.
Fixed Build Planner reporting "## component(s) could not be deposited" incorrectly.
Fixed removing voxel mod breaks the world.
Fixed issue when player is unable to weld/grind Cargo ship's block in multiplayer.
Fixed issue when checking Add to Favorites joined server.
Fixed issue when Alt-Tab changed the HUD mode.
Fixed armor slope 2x1x1 pattern.
Fixed astronaut position changing after save/reload and switching view.
Fixed autopilot on huge ships in atmosphere failing to reach a single GPS waypoint.
Fixed camera not resetting when pressing V.
Fixed issue when admin could not change sharing of the enemy block with turned on Access to all terminals feature.
Fixed issue when character on ladder was being moved around with the grid.
Fixed character status while climbing ladder is desynced after reconnect.
Fixed client desynchronization after merging grid.
Fixed crash when using Jump Drive with a grid with connector in yellow state.
Fixed damaged small armor LOD1 holes.
Fixed deformed interior wall visually detaching from surrounding armor.
Fixed FPS drop when pasting ship with scripts.
Fixed Good.Bot AI oxygen alert.
Fixed half armor blocks texture pattern.
Fixed half armor slope shifted UVs.
Fixed issue with hands keeps shaking when grinder stops for other players view.
Fixed icons for air vent actions are not being saved in multiplayer.
Fixed issue that player could not die due to suffocation in a Safe Zone area.
Fixed issue in Learning to Survive scenario that Good.bot task disappears after save / reload.
Fixed issue when merging can stop atmo-thruster animation.
Fixed missing thumbnail when creating new blueprint from clipboard.
Fixed issue when multiple pasted asteroids could not be edited by voxel hand.
Fixed multiplayer desync issue with ore boulders.
Fixed missing warning when using disabled voxel hand.
Fixed issue when PCUs in Info tab of Terminal screen were not updating properly.
Fixed planet yellow filter switching on and off.
Fixed Round Armor Slope texture pattern.
Fixed issue with rubber banding when jumping.
Fixed issue when activation of activated ship drill would stop animation.
Fixed ship drill not moving after /save command.
Fixed small landing gear and small decoy LODs.
Fixed issue of some armors having wrong texture scale.
Fixed issue of some block inventories not updating grid mass.
Fixed issue when turret does not target grid in range after reload in multiplayer.
Fixed issue when unpowered or turned off Programmable block LCD was still on.
Fixed issue when using CTRL+V with empty clipboard in survival changes your viewpoint.
Fixed vulture drone behavior.
Fixed wrong armor skin being highlighted upon returning to color picker screen.
Fixed several AI issues when controlling ships.
Fixed desync when switching landing gear status through toolbar while it is attached by autolock.
Fixed missing settings for 1x1 small battery - PCU, particle effects, sounds.
Fixed C# language regression from the last Major update. Supported language is C# 6 or lower again.
Fixed issue with #pragma warning. This directive is prohibited to use now.
Fixed various English language bugs.