Features
Improved multiplayer
Major optimizations and performance improvements for various blocks and systems
Safe Zones and global permissions
Player persistency in MP
Auto reconnect feature for client in MP
Female Engineer
PCU Limits - global, per faction or per player
Added Experimental Mode option
New support portal:
https://support.keenswh.com/ (more info at:
https://www.spaceengineersgame.com/support.html )
Dedicated Server Features
Special thanks goes to rexxar, Jimmacle, and Equinox for their great ideas about the server admin tool features.
Nicer and faster DS GUI
Server password feature
Auto Restart feature
Auto Update feature
Message of the Day, Message of the Day URL
Administrators slots, player reserved slots
DS GUI Steam client integration for easier setup
Remote Client in DS GUI and standalone VRage Remote Client
Email notifications
Server profiles
New +stop (server) command for administrators
New /report command for players (works with Remote Client)
Server side plugins API with management in DS GUI
Allows multiple plugins for DS
Wipe world feature - administrator can set save, which can be used to reset the world
DS GUI Actions - administrator can stop/restart with delay and message in the chat
Trash Removal changes and new features
Settings are part of the world now
Player inactivity threshold
Optimal grid count
Adaptive simulation quality feature
Updated dedicated server and Remote API guide:
https://www.spaceengineersgame.com/d...d-servers.html
Crash Fixes
Fixed voxel related crashes
Fixed crash when loading wrong mod
Fixed crash when copy-pasting certain grid
Fixed crash with looping Sound Block
Fixed crash when using illegal characters in the world name
Fixed crash when Content folder is missing
Fixed crash when changing Entity name using F11 menu
Functional Fixes and changes
Special thanks goes to Malware for his Programmable Block Additions: MyIni (instructions here) and MyCommandLine (instructions here)
Improved performance during collisions
Improved piston and merge block collisions
Improved performance of Ore Detector
Support for dependencies of mods
Steam Cloud support for blueprints (setting in Game Options)
Local blueprints folders support
Player can kick out other disconnected player from any seat/cockpit
Added General Data Protection Regulation dialog and setting in Game Options
Fixed desync issues with Refinery
Fixed desync issues with inventory of player
Fixed asteroid becoming desynced and not disappearing when removed through Entity list
Fixed Drills getting desynced when accessed with "Can use all terminals" rights
Fixed removed block leaves physically occupied space on DS
Fixed Star System being loaded instead of selected worlds on DS
Fixed Conveyor system not being functional after joining DS
Fixed asteroid disappearing after pasting another one on DS
Fixed voxel changes not being visible on pasted planet on DS after reconnect
Fixed falling through voxel when drilling on DS
Fixed ownership switching between entities on DS and MP
Fixed not being able to leave faction selection in Dead Drop Arena on DS
Fixed copy-pasting at large coordinates
Fixed grid exploding after turning of the merge block
Fixed despawning of the Respawn ships
Fixed dead body affecting ship's physics
Fixed exiting seats or cockpit sometimes kills the player
Fixed rifle shooting in a wrong direction
Fixed drones not spawning in Campaign Mission 5
Fixed ship not being controllable after unmerging
Fixed player being disconnected after pasting specific blueprint
Fixed deleting occupied Cockpit with right mouse button kills the player inside
Fixed sliding of player on rotating ship
Fixed player being disconnected after pasting Empty Voxel Map
Fixed engineer not being able to destroy block he stands on by Rifle
Fixed spectator pasting blueprints to 0,0,0 coordinates
Fixed exiting camera while using remote control
Fixed blocks not being affected by gravity in some cases
Fixed remembering angle of headlamp when entering Cockpit
Fixed Remote Control autopilot flying at 15m/s at planet
Fixed cars exploding when using inertia tensor
Fixed player being tilted after deactivating jetpack in the gravity
Fixed changing component mass does not affects block mass
Fixed Landing Gear unlocking when the grid is being updated
Fixed Turrets keep shooting even when the target does not meet conditions for a target anymore
Fixed player not being removed from the server after client crash
Fixed building mode focus info when sitting in small ship's Cockpit
Fixed Rocky ore deposits on planets providing exclusively iron
Fixed updating of ship welder/grinder aim
Fixed Grinder affecting attached rotor
Fixed disconnected subgrids not losing power
Fixed Camera block not reporting accurate power usage
Fixed grids being affected by floating items in artificial gravity
Fixed Collector's position not being updated in the world
Fixed Cargo Container not dropping items when destroyed
Fixed Welder sparks are not disappearing when blocks are finished or components run out
Fixed Thruster light not vanishing at distant ships
Fixed removing of redundant armor edges
Fixed wrong warning message when controlling grid with Remote Control and Cockpit present
Fixed "Show hidden blocks" button stops working after grid separation
Fixed HUD markers in close proximity not collapsing into summarized one
Fixed long names for voxel files
Graphic Fixes and Changes
Decreased values for intensity of sun, bloom and chromatic aberration
Shadow LOD optimizations
Improved Armor Blocks deformations
Tweaked Jump Drive effect
Added particle effect for ships near grid
Optimizations for particles in distance
Fixed Voxels and their LODs at large coordinates
Fixed LODs showing different blocks at certain range
Fixed Advanced Rotor head's LOD
Fixed missing damage particles on DS
Fixed camera clipping into rifle at falling and jumping
Fixed wrong camera distance after reloading of scene
Fixed Ship Grinder playing spinning animation even without power
Fixed interior of Cockpit being rendered over modded blocks
Fixed damaged blocks not updating its shape to fit new blocks
Fixed Cockpit build mode not showing ghost block preview when aiming at the same grid
Fixed see-through broken deformations of small blocks
Fixed multiple skins having wrong color
Fixed animations when switching between aimed rifle and tools
Fixed missing astronaut's head when using Remote Control and sitting on Passenger Seat
UI Fixes, Improvements
Pause client in MP, when there is connection issue
Server list - added recommended server, password and experimental icons
Advanced server filter - password is three state now (with, without and both)
Message of the Day in Respawn screen (multiplayer feature)
Redesigned Respawn screen
Server name in F3 screen
Added sorting to F3 screen
Added ping information to F3 screen
CTRL-X changes - can be used only by owner of the grid, faction leader or admin
CTRL-C notification on success or fail
Campaign tab renamed to Quickstart
Easy Start Space scenario in Quickstart
Faction management (UI in terminal panel) is available for server administrators
Improved Entity list interactions
Adjusted tooltip at Spotlight's "Blink Length"
Adjusted HUD chat alignment
Fixed capital G to g as a symbol for standard gravity
Adjusted position of wrong value warning message in terminal
Fixed remembering checkboxes in Admin Tools
Fixed Refresh button in Join Game screen, in Friends tab showing "Pause"
Fixed tooltip in Save As dialog
Fixed objects being present in terminal info tab even after removing
Fixed Remote Control setting "Main remote control" being possible to activate with multiple Remote Control blocks selected
Fixed text in Color Picker
Fixed some inconsistencies in New Game screen
Fixed updating of max. players value in F3 screen
Fixed displaying of formatted text pasted into terminal
Fixed scenario selection on DS being empty
Fixed letter I on HUD (inventory) changing its position depending on screen aspect ratio
Redesigned Spawn Menu (shift+F10)
Space Master renamed to Admin Tools (alt+F10)
Redesigned Admin Tools - cycle objects, entity list, admin tools, trash removal
Refresh button in entity list (admin tools)
Sorting by PCU in entity list (admin tools)
Added owner last login to grid tooltip (entity list)
New Safe Zone UI (alt+F10)
New Global permissions (alt+F10)
Loading a blueprint (F10) automatically starts the pasting process (skips the need to press ctrl+V)
Sorting of F11 statistics
Icon (over head) for disconnected player
New tooltip for Continue button in Main menu
Fixed voice chat icon duplicate showing up on DS
20/07/2018
Hotfix 1.187.088
crash fix in spiders/wolves
crash fixes in multiplayer
fixed random DS switching to experimental mode
fixed damage system events for mods