Code:
theoneprobe {
# If true equal stacks will be compacted in the chest contents overlay [default: true]
B:compactEqualStacks=true
# A list of blocks for which we don't show chest contents automatically except if sneaking [default: ]
S:dontShowContentsUnlessSneaking <
>
# If true the probe will automatically show extended information if it is in your main hand (so not required to sneak) [default: false]
B:extendedInMain=false
# How much time (ms) to wait before reporting an exception again [range: 1 ~ 10000000, default: 20000]
I:loggingThrowableTimeout=20000
# Is the probe needed to show the tooltip? 0 = no, 1 = yes, 2 = yes and clients cannot override, 3 = probe needed for extended info only [range: 0 ~ 3, default: 3]
I:needsProbe=3
# Distance at which the probe works [range: 0.1 ~ 200.0, default: 6.0]
S:probeDistance=6.0
# Format for displaying RF: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
I:rfFormat=1
# Alternate color for the RF bar [default: ff430000]
S:rfbarAlternateFilledColor=ff430000
# Color for the RF bar border [default: ff555555]
S:rfbarBorderColor=ff555555
# Color for the RF bar [default: ffdd0000]
S:rfbarFilledColor=ffdd0000
# Show animal owner setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
I:showAnimalOwnerSetting=2
# Show brewing stand setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showBrewStandSetting=1
# Show if the block can be harvested (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showCanBeHarvested=1
# Show chest contents (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
I:showChestContents=2
# Show chest contents in detail (0 = not, 1 = always, 2 = sneak), used only if number of items is below 'showItemDetailThresshold' [range: 0 ~ 2, default: 2]
I:showChestContentsDetailed=2
# If true show the color of the collar of a wolf [default: true]
B:showCollarColor=true
# A list of blocks for which we automatically show chest contents even if not sneaking [default: [storagedrawers:basicDrawers]]
S:showContentsWithoutSneaking <
storagedrawers:basicDrawers
>
# Show the growth level of crops (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showCropPercentage=1
# If true show debug info with creative probe [default: true]
B:showDebugInfo=true
# Show harvest level (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showHarvestLevel=1
# Show horse stats setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
I:showHorseStatSetting=2
# If the number of items in an inventory is lower or equal then this number then more info is shown [range: 0 ~ 20, default: 4]
I:showItemDetailThresshold=4
# Show lever/comparator/repeater settings (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showLeverSetting=1
# Show mob health (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showMobHealth=1
# Show mob potion effects (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
I:showMobPotionEffects=2
# Show mod name (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showModName=1
# How to display RF: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
I:showRF=1
# Show redstone (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 1]
I:showRedstone=1
# The maximum amount of slots (empty or not) to show without sneaking [range: 0 ~ 1000, default: 0]
I:showSmallChestContentsWithoutSneaking=0
# How to display tank contents: 0 = do not show, 1 = show in a bar, 2 = show as text [range: 0 ~ 2, default: 1]
I:showTank=1
# Show tank setting (0 = not, 1 = always, 2 = sneak) [range: 0 ~ 2, default: 2]
I:showTankSetting=2
# If true there will be a readme note for first-time players [default: true]
B:spawnNote=true
# If true there will be a bauble version of the probe if baubles is present [default: true]
B:supportBaubles=true
# Format for displaying tank contents: 0 = full, 1 = compact, 2 = comma separated [range: 0 ~ 2, default: 1]
I:tankFormat=1
# Alternate color for the tank bar [default: ff000043]
S:tankbarAlternateFilledColor=ff000043
# Color for the tank bar border [default: ff555555]
S:tankbarBorderColor=ff555555
# Color for the tank bar [default: ff0000dd]
S:tankbarFilledColor=ff0000dd
# The amount of milliseconds to wait before updating probe information from the server (this is a client-side config) [range: 10 ~ 100000, default: 300]
I:timeout=300
# The amount of milliseconds to wait before showing a 'fetch from server' info on the client (if the server is slow to respond) (-1 to disable this feature) [range: -1 ~ 100000, default: 2000]
I:waitingForServerTimeout=2000
}
Ça me paraît bon non ? I:needsProbe=3