This is a single player release based on DayZ 1.8.0.3 and inspired by DayZ 2017.
Features in this release :
- Bandits and recruitable survivors AI.
- Respawning Survivor NPC's.
- 26 additional character models & skins,
including gas masks and the post-apocalypse units.
- Random helicrash sites.
- Zombies spawning in forests.
- Patroling Choppers.
- Zombies reacting to AI gunshots.
- Loot cycle script (triggered when sleeping at tents).
- Snowy weather.
More details on 2018 :
New skins : Amongst other new models, the mod is using the post-apo units created by Icewindo and modified for the DayZ 2017 mod.
This release also includes gas masks (no effects for now) for both the player and NPCs. (Gasmasks models are from the ACE mod, however ACE is not needed to run this.)
Custom loadout : You've been surviving the apocalypse for many years and know how to defend yourself.
The player starts with a random weapon, a hatchet and a few other items.
Modified loot tables : Food and drinks will be harder to come by. Bandages and Antibacterial wipes spawn chances have been lowered but items to craft those are easier to find. (WIP)
Weapons and bags spawns also have been changed to be more consistant the post-apocalyptic background.
Cold environment : Winter is coming! Depending on the weather, Chernarus will be a colder, harsher place to survive.
Animal spawns are reduced, breath fog (day & night) added for all NPCs and the player.
New enemies roaming the country : You might stumble on Ghouls on your journey.
Those infected humans showed some sort of resistance to the virus and didn't turn into brainless creatures.
They are extremely resiliant and harder to kill than any human.
Rumor is they built themselves a little village, hidden in the northern country.
Enhanced atmosphere : Using custom color corrections for a more immersive, "end of the world" feeling.
Alternative introduction : You'll have a limited control (sort of) on where you want to start your journey.