“Our goal is to deliver the player a specific emotional experience similar to what we may see in a night dream, where our life is completely different from the real one, with its own past and present. Cradle is a strange beautiful dream filled with anticipation of discovering a deep old mystery” - said Ilya Tolmachev, the Creative Director and Founder of Flying Cafe.
Key features of Cradle:
First-person 3D-quest/adventure
Freedom of movement within the game realm
Unique game atmosphere formed by the combination of elements pertaining to various cultures and epochs
Multi-level context of the story
Highly-detailed graphics of the game locations
Increased density of unique interactive objects providing extra story details
Combination of classic quest mechanics with dynamic arcade puzzles
Specific system of displaying character emotions
Hidden objects offering bonuses to the player
Alternative game ending available
Game powered by cutting-edge Unigine technology.
The game is scheduled for release in spring 2012.