Gameplay:
Added gamepad support
Improved highlight system to work on more shaders and on attached equipment
Fixed some doors not unlocking if unlock event was issued when the door had been unloaded after being loaded once
Fixed WeaponPool WarmUp skills being castable without a target
Fixed WeaponPool WarmUp skills mana cost not applying properly
Fixed granted skills being removed from hotbar if weapon that grants skill was not in main weapon slot when loading save
Added reset for greatest damage dealt for saves that have encountered the bug where huge numbers where saved in PlayStats
UI:
Fixed notification popup not being clickable sometimes
Fixed granted skill having no indication that required equipment is not equipped
Fixed options dialog always showing settings changed popup even though settings weren't changed
Fixed party window being incorrect size when HUD Size was anything other than Normal
Fixed greatest damage dealt rollover not showing correct rollover
Graphics:
Fixed fog ending too soon in respect to far plane
Tartarus:
Fixed tartarus loot chance not updating correctly when picking up the orb before killing all the monsters
Fixed chests in tartarus that had delayed spawning
Tartarus multiplayer arena state desync fix
Item Seed:
Blocked seed 0 when loading items
Changed item seeding to always be in range 1-32767
Improved random seed for the item upgrader
Tools Fixes:
When creating a new world we center camera on origin of the empty world to build the new world from the center
Added check so we always get at least one segment in the worldgrid even if our world is small ( less then 128 in both directions)
Fixed bug with new world sometimes not visible
Artmanager now opens html version of toolguide
Various improvements to FBXExporter