petite mise à jour ^^ vous pourrez admirer les nouvelles armes (et une vieille) en action pour cela allez chez les mercenaires (près de l'anomalie soleil). Il y aura : un P90, un TAC AUG, un saïga, un 6G30 ( lance-grenades ), un UMP .45, un HK416, un HK417 et pour tous des SIG-220 (pistolet semi-automatique).
Pour cela vérifié bien que vous avez Notepad++ (téléchargement gratuit sur le net rien a payer) en éditeur de fichiers texte.
Allez dans Ordinateur/HP (C: )/Program Files (x86)/ bitComposer Games/ S.T.A.L.K.E.R.-Call of Pripyat/gamedata/configs/gameplay/ .
Puis ouvrez avec Notepad++ le fichier XML character_desc_zaton.
Sélectionnez la ligne 1064 à 1303 (inclue) et coller les lignes de codes ci-dessous.
Code:
<!-- Âîñåìü íàåìíèêîâ èç çàáëóäèâøåãîñÿ îòðÿäà -->
<specific_character id="zat_b103_lost_merc_leader" team_default="1">
<name>zat_b103_lost_merc_leader_name</name>
<icon>ui_inGame2_merc_4</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_leader</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>55</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_4</visual>
<supplies>
[spawn] \n
wpn_m4 = 1, scope, grenade launcher m203 \n
ammo_5.56x45_ap = 1 \n
wpn_sig220 = 1 \n
ammo_11.43x23_hydro = 1 \n
grenade_rgd5 = 3 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
#include "gameplay\character_drugs_sci.xml"
#include "gameplay\character_drugs_mil.xml"
</supplies>
<start_dialog>zat_b103_merc_dialog_start</start_dialog>
<actor_dialog>zat_b103_lost_merc_leader_come_with_me</actor_dialog>
<actor_dialog>zat_b103_merc_dialog_about_toolkit</actor_dialog>
<actor_dialog>zat_b103_merc_dialog_find_supplies</actor_dialog>
<actor_dialog>zat_b103_merc_dialog_about_supplies</actor_dialog>
<actor_dialog>zat_b103_lost_merc_leader_employ_stalkers</actor_dialog>
<actor_dialog>zat_b103_lost_merc_leader_bunker_guarding</actor_dialog>
<actor_dialog>zat_b103_lost_merc_leader_b40_about_merc_camp</actor_dialog>
#include "gameplay\character_dialogs_no_guide.xml"
</specific_character>
<specific_character id="zat_b103_lost_merc_1" team_default="1">
<name>zat_b103_lost_merc_1_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_1</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_p90 \n
ammo_9x19_pbp = 1 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 1 \n
grenade_rgd5 = 2 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
#include "gameplay\character_dialogs_no_guide.xml"
</specific_character>
<specific_character id="zat_b103_lost_merc_2" team_default="1">
<name>zat_b103_lost_merc_2_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_2</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_tac_aug \n
ammo_5.56x45_ss190 = 1 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 1 \n
grenade_rgd5 = 2 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
#include "gameplay\character_dialogs_no_guide.xml"
</specific_character>
<specific_character id="zat_b103_lost_merc_3" team_default="1">
<name>zat_b103_lost_merc_3_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_3</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_hk416 \n
ammo_5.56x45_ap = 1 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 1 \n
grenade_rgd5 = 2 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
#include "gameplay\character_dialogs_no_guide.xml"
</specific_character>
<specific_character id="zat_b103_lost_merc_4" team_default="1">
<name>zat_b103_lost_merc_4_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_4</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_ump45 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 2 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
#include "gameplay\character_dialogs_no_guide.xml"
</specific_character>
<specific_character id="zat_b103_lost_merc_5" team_default="1">
<name>zat_b103_lost_merc_5_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_5</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_hk417 \n
ammo_5.56x45_ap = 1 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 1 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
#include "gameplay\character_dialogs_no_guide.xml"
</specific_character>
<specific_character id="zat_b103_lost_merc_6" team_default="1">
<name>zat_b103_lost_merc_6_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_6</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_saiga \n
ammo_12x76_zhekan = 1 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 1 \n
grenade_rgd5 = 2 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
</specific_character>
<specific_character id="zat_b103_lost_merc_7" team_default="1">
<name>zat_b103_lost_merc_7_name</name>
<icon>ui_inGame2_merc_2</icon>
<map_icon x="1" y="0">
</map_icon>
<bio>Îïûòíûé ñòàëêåð. Äåòàëüíàÿ èíôîðìàöèÿ îòñóòñòâóåò.</bio>
<class>zat_b103_lost_merc_7</class>
<community>killer</community>
<terrain_sect>stalker_terrain</terrain_sect>
<snd_config>characters_voice\human_03\killer\</snd_config>
<rank>40</rank>
<reputation>0</reputation>
<visual>actors\stalker_merc\stalker_merc_2</visual>
<supplies>
[spawn] \n
wpn_rg-6 = 1 \n
ammo_vog-25 = 12 \n
wpn_sig220 \n
ammo_11.43x23_hydro = 10 \n
grenade_rgd5 = 2 \n
#include "gameplay\character_items_nd.xml"
#include "gameplay\character_drugs_3.xml"
</supplies>
</specific_character>
<!-- Zaton B7 -->