Code:
* Detected CPU: GenuineIntel Pentium-III, F6/M7/S10, 2666.00 mhz, 33-clk 'rdtsc'
* CPU Features: RDTSC, MMX, SSE, SSE2
Initializing File System...
using fs-ltx fsgame.ltx
FS: 28731 files cached 29 archives, 5355Kb memory used.
Init FileSystem 1.350757 sec
'xrCore' build 3795, Jun 25 2009
Initializing Engine...
Starting INPUT device...
Loading DLL: xrRender_R2.dll
Loading DLL: xrRender_R3.dll
refCount:m_pAdapter 1
command line
Executing config-script "user.ltx"...
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
Loading DLL: xrRender_R2.dll
Loading DLL: xrGame.dll
* [win32]: free[3920760 K], reserved[153372 K], committed[120108 K]
* [ D3D ]: textures[0 K]
* [x-ray]: crt heap[9291 K], process heap[1711 K], game lua[0 K], render[0 K]
* [x-ray]: economy: strings[4062 K], smem[0 K]
SOUND: OpenAL: enumerate devices...
SOUND: OpenAL: EnumerationExtension Present
devices Generic Hardware
SOUND: OpenAL: system default SndDevice name is Generic Hardware
SOUND: OpenAL: default SndDevice name set to Generic Software
SOUND: OpenAL: All available devices:
1. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
2. Generic Software, Spec Version 1.1 (default) eax[0] efx[no] xram[no]
Executing config-script "user.ltx"...
Executing config-script "c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx"...
[c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\configs\rspec_extreme.ltx] successfully loaded.
[c:\users\public\documents\stalker-stcs\user.ltx] successfully loaded.
SOUND: Selected device is Generic Software
* sound: EAX 2.0 extension: absent
* sound: EAX 2.0 deferred: absent
* sound : cache: 65537 kb, 4856 lines, 13820 bpl
Starting RENDER device...
* GPU [vendor:1002]-[device:6719]: AMD Radeon HD 6900 Series
* GPU driver: 8.17.10.1065
* CREATE: DeviceREF: 1
* Vertex Processor: PURE HARDWARE
* Texture memory: 1752 M
* DDI-level: 9.0
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
* DVB created: 1536K
* DIB created: 512K
! Renderer doesn't support blender 'effects\shadow_world'
* NULLRT supported
* ...and used
* HWDST/PCF supported and used
- r__tf_aniso 16
- r2_tf_mipbias 0.
Starting engine...
Loading DLL: xrGameSpy.dll
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\scenario\video\ati.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\music\wasteland2.ogg
* DVB created: 1536K
* DIB created: 512K
- r__tf_aniso 16
- r2_tf_mipbias 0.
* GPU shading: vs(fffe0300/3.0/30), ps(ffff0300/3.0/30)
* GPU vertex cache: unrecognized, 16
* NVAPI is missing.
* Starting rendering as 2-GPU.
*** RESET [1399 ms]
"c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\bin\xrengine.exe"
* phase time: 0 ms
* phase cmem: 120758 K
Prélecture des objets...
Loading objects...
Loading models...
* [prefetch] time: 919 ms
* [prefetch] memory: 0Kb
* phase time: 1588 ms
* phase cmem: 113708 K
SERVEUR : démarrage en cours...
* phase time: 916 ms
* phase cmem: 100360 K
SERVEUR : chargement du simulateur A-life...
* phase time: 523 ms
* phase cmem: 100360 K
Chargement de "mich21_quicksave.sav"...
* Loading spawn registry...
* 11568 spawn points are successfully loaded
* Loading objects...
* 21945 objects are successfully loaded
* Game mich21_quicksave is successfully loaded from file 'c:\users\public\documents\stalker-stcs\savedgames\mich21_quicksave.sav' (5.705s)
* phase time: 5705 ms
* phase cmem: 153498 K
SERVEUR : connexion en cours...
* phase time: 1350 ms
* phase cmem: 153526 K
CLIENT : connexion à localhost...
* client : connection accepted - <>
* phase time: 951 ms
* phase cmem: 153559 K
Ouverture du stream...
* phase time: 396 ms
* phase cmem: 153559 K
Chargement de CFORM...
* phase time: 4377 ms
* phase cmem: 238528 K
Chargement des shaders...
* phase time: 607 ms
* phase cmem: 239578 K
Chargement de la géométrie...
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65526 verts, 2047 Kb
* [Loading VB] 65506 verts, 2047 Kb
* [Loading VB] 30586 verts, 955 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65532 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65525 verts, 2047 Kb
* [Loading VB] 65531 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 65504 verts, 2047 Kb
* [Loading VB] 65517 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 1195 verts, 37 Kb
* [Loading VB] 65535 verts, 2047 Kb
* [Loading VB] 65533 verts, 2047 Kb
* [Loading VB] 65534 verts, 2047 Kb
* [Loading VB] 34422 verts, 1075 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048572 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 812169 indices, 1586 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65535 verts, 767 Kb
* [Loading VB] 65533 verts, 767 Kb
* [Loading VB] 65534 verts, 767 Kb
* [Loading VB] 41130 verts, 481 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 1048575 indices, 2047 Kb
* [Loading IB] 539193 indices, 1053 Kb
* phase time: 606 ms
* phase cmem: 239782 K
Chargement de spatial-DB...
* phase time: 295 ms
* phase cmem: 245033 K
Chargement des détails...
* [DETAILS] VertexConsts(256), Batch(61)
* [DETAILS] 9394 v(20), 5002 p
* [DETAILS] Batch(61), VB(183K), IB(29K)
* phase time: 632 ms
* phase cmem: 245050 K
Chargement des secteurs et portails...
* Loading HOM: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\levels\agroprom\level.hom
* phase time: 289 ms
* phase cmem: 245599 K
Chargement des objets IA...
* phase time: 770 ms
* phase cmem: 245599 K
CLIENT : réapparition...
* phase time: 825 ms
* phase cmem: 245599 K
Chargement des textures...
* t-report - base: 1088, 587772 K
* t-report - lmap: 7, 7168 K
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\ambient\special\radio_1.ogg
* phase time: 3055 ms
* phase cmem: 294658 K
CLIENT : synchronisation...
* phase time: 818 ms
* phase cmem: 294658 K
* [win32]: free[2511472 K], reserved[210664 K], committed[1472104 K]
* [ D3D ]: textures[625354 K]
* [x-ray]: crt heap[294658 K], process heap[10608 K], game lua[58647 K], render[180 K]
* [x-ray]: economy: strings[14783 K], smem[1026 K]
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\rifle\ak74\ak74_reload.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_03\dolg\fight\backup\backup_4.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_01\dolg\fight\backup\backup_4.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\weapons\rifle\lr300\lr300_draw.ogg
! Invalid ogg-comment version, file: c:\program files (x86)\deep silver\s.t.a.l.k.e.r. - clear sky\gamedata\sounds\characters_voice\human_02\dolg\fight\backup\backup_4.ogg
! Can't find texture 'ui_minimap_dead'
* MEMORY USAGE: 376176 K
* End of synchronization A[1] R[1]
! Can't find texture 'ui_minimap_dead'
* Saving spawns...
* Saving objects...
* 21969 objects are successfully saved
* Game Mich21_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\mich21_quicksave.sav'
* Saving spawns...
* Saving objects...
* 21980 objects are successfully saved
* Game Mich21_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\mich21_quicksave.sav'
* Saving spawns...
* Saving objects...
* 21980 objects are successfully saved
* Game Mich21_quicksave.sav is successfully saved to file 'c:\users\public\documents\stalker-stcs\savedgames\mich21_quicksave.sav'
DEFAULT OUT RESTRICTIONS :
DEFAULT IN RESTRICTIONS :
agr_in_restr_1
agr_in_restr_barman
agr_in_restr_stalker_trader
agr_in_restr_trader
agr_in_restrictor_tower
agr_restr_secret_trader
OUT RESTRICTIONS :
agr_stalker_leader_restr
IN RESTRICTIONS :
agr_in_restr_1
agr_in_restr_barman
agr_in_restr_stalker_trader
agr_in_restr_trader
agr_in_restrictor_tower
agr_restr_secret_trader
FATAL ERROR
[error]Expression : vertex || show_restrictions(m_object)
[error]Function : CPatrolPathManager::select_point
[error]File : E:\priquel\sources\engine\xrGame\patrol_path_manager.cpp
[error]Line : 155
[error]Description : any vertex in patrol path [agr_stalker_leader_walk] is inaccessible for object [agr_stalker_base_leader]
Au début, il y a des sangsues qui attaque la patrouille du devoir, voici ce qui est arrivé :