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zorglub1422
Physique
Improves your physical conditioning, the ability and strength to fight in heavier gear and the agility to avoid enemy attacks. Every point of Physique increases your health by 2.5, health regeneration by 0.05 and Defensive Ability by 0.4, which affects your enemies’ ability to hit and critically hit you. Higher physique also allows you to meet the attribute requirements of armor, one-handed maces, one-handed axes and two-handed melee weapons. The heaviest armor in the game requires a considerable investment in Physique.
Cunning
Improves your combat technique, which affects your effectiveness with weapons and physical-based attacks. Every point of Cunning increases your physical and pierce damage by 0.41%, bleed and internal trauma damage by 0.46% and Offensive Ability by 0.4, which affects your ability to hit and critically hit your enemies. Higher Cunning also allows you to meet the attribute requirements of one-handed swords and all guns.
Spirit
Improves the flow of energy into your being. Every point of Spirit increases your magical damage by 0.47%, magical duration damage by 0.5%, energy by 2 and energy regeneration by 0.01 + 0.26%. Higher Spirit also allows you to meet the attribute requirements of caster armor, implements, caster off-hands, rings and amulets.
The damage types affected by Spirit are: Fire, Burn, Cold, Frostburn, Lightning, Electrocute, Acid, Poison, Vitality, Vitality Decay, Aether and Chaos.
Faut savoir que dans ce jeu, y a beaucoup de gens qui mettent 90% de leurs points en Physique.