Comme d'hab, j'en suis
Mon .rc qui comme d'hab peut intéresser certaines personnes
Code:
##### Crawl Init file ################################################ For descriptions of all options, as well as some more in-depth information
# on setting them, consult the file
# options_guide.txt
# in your /docs directory. If you can't find it, the file is also available
# online at:
# https://github.com/crawl/crawl/blob/master/crawl-ref/docs/options_guide.txt
#
# Crawl uses the first file of the following list as its option file:
# * init.txt in the -rcdir directory (if specified)
# * .crawlrc in the -rcdir directory (if specified)
# * init.txt (in the Crawl directory)
# * ~/.crawl/init.txt (Unix only)
# * ~/.crawlrc (Unix only)
# * ~/init.txt (Unix only)
# * settings/init.txt (in the Crawl directory)
# Autoexplore sur 'num pad 0'
bindkey = [-1000] CMD_EXPLORE
# Custo pour mon écran
# Taille du tileset sans toucher a l'UI
tile_viewport_scale = 1.3
# Taille du tileset en mode X
tile_map_scale = 0.8
# remaining time until Zot finds the player
always_show_zot=true
# couleur des monstres
tile_show_threat_levels = easy tough nasty
# Setting this option to false will cause the game not to prompt if more than a # window-full of messages are output at once.
show_more = false
# Si vous avez un ancetre avec un certain dieu vous pouvez attendre son repop automatiquement quand vous vous reposer
rest_wait_ancestor = true
# Options d'explorations
explore_delay=-1
travel_delay=-1
show_travel_trail=false
travel_key_stop = false
# travel_avoid_terrain = (shallow water | deep water)
# travel_avoid_terrain = deep water
# Animations
reduce_animations = true
tile_water_anim = true
tile_misc_anim = true
tile_realtime_anim = true
# Oblige l'appuie sur une touche lors de certaines recontres ou message
force_more_message += A sentinel's mark forms upon you
force_more_message += (brimstone fiend|Nikola|moth of wrath|floating eye|curse toe).*into view
force_more_message += You turn into a
force_more_message += skill increases to level
# Option d'autofight, pas d'autofight en dessous de 75% de vie
autofight_stop = 75
autofight_wait = false
# Assigne des touches fixe a certains items
item_slot ^= potions? of curing:q
item_slot ^= potions? of heal wounds:w
item_slot ^= potions? of haste:h
item_slot ^= potions? of might:d
item_slot ^= potions? of resistance:n
item_slot ^= scrolls? of identify:r
item_slot ^= scrolls? of teleportation:t
item_slot ^= scrolls? of blinking:z
item_slot ^= wand of digging:v
# On ne ramasse pas automatiquement les items dangereux si on en a pas sur soit
autopickup_exceptions -= dangerous_item
# Pas d'autopickup de l'item s'il est deja connu (c'est parfois un piege), ou ramassage quoi qu'il arrive
autopickup_exceptions += >amulet of faith
autopickup_exceptions += >amulet of guardian spirit
autopickup_exceptions += >amulet of innacuracy
autopickup_exceptions += >amulet of magic regeneration
autopickup_exceptions += >amulet of reflection
autopickup_exceptions += >amulet of regeneration
autopickup_exceptions += >amulet of the acrobat
autopickup_exceptions += >ring of attention
autopickup_exceptions += >ring of dexterity
autopickup_exceptions += >ring of evasion
autopickup_exceptions += >ring of fire
autopickup_exceptions += >ring of flight
autopickup_exceptions += >ring of ice
autopickup_exceptions += >ring of intelligence
autopickup_exceptions += >ring of magical power
autopickup_exceptions += >ring of poison resistance
autopickup_exceptions += >ring of positive energy
autopickup_exceptions += >ring of protection
autopickup_exceptions += >ring of protection from cold
autopickup_exceptions += >ring of protection from fire
autopickup_exceptions += >ring of resist corrosion
autopickup_exceptions += >ring of see invisible
autopickup_exceptions += >ring of slaying
autopickup_exceptions += >ring of stealth
autopickup_exceptions += >ring of strength
autopickup_exceptions += >ring of teleportation
autopickup_exceptions += >ring of wizardry
autopickup_exceptions += >ring of willpower
autopickup_exceptions += >potions? of brilliance
autopickup_exceptions += <potions? of mutation
autopickup_exceptions += <potions? of lignification
autopickup_exceptions += >scrolls? of amnesia
autopickup_exceptions += >scrolls? of torment
autopickup_exceptions += >scrolls? of vulnerability
autopickup_exceptions += >scrolls? of noise
autopickup_exceptions += >scrolls? of random uselessness
autopickup_exceptions += >scrolls? of fear
autopickup_exceptions += >scrolls? of fog
autopickup_exceptions += <scrolls? of immolation
autopickup_exceptions += <scrolls? of poison