As an aside, I've been personally having a rough time coming up on this release, so a lot of this content is developed by the volunteers (ever increasing in number, to my extreme gratitude). I haven't been nearly as productive this week as I'd have liked, although I do tend to discount things like marketing work and whatnot as not being "real work," so some of it's just that.
But there's a very palpable sense of fear that I have coming into this release, just because... well, it's been a rough few years, and the market is so saturated now, and the original game was something that people loved so much and expected us to surpass with this title. It feels like expectations are super high, the noise in the market is super high, and I have no idea if that will translate into actually being able to make a living making games again; I say "again," because despite laying off all the staff, I haven't been break-even (let alone profitable) on making games for... oh, four years now, I suppose. That's hard.
So I'm really heartened by all the various positive Steam reviews lately and over the last year, and I'm hoping the press has a similar reaction. I'm heartened by all the folks saying how they are finally feeling like the sequel is so much better than the original, and personally I agree, but it's hard to not let people for whom the sequel doesn't live up to their expectations set up camp in my head. I knew going into this that I could never please everyone, but the question is if I can please enough people, and keep pleasing them over time with more free additions and paid expansions, that I get to keep doing my dream job. Right now I don't have an answer to that, and I won't until the 22nd, so it's setting off my anxiety something fierce.
To compensate, I'm trying to get enough sleep, focus on specific tasks ]that I know need doing rather than the big picture, and in general just tidy up. It doesn't help that the Early Access release last year was by all accounts a big success and then I immediately got asked for a divorce and things spiraled down for a few months where I couldn't work. Things are incredibly much better now, and I'm actually really grateful for the turn my life took despite that temporary huge hardship, but that stuff still gets into parts of my brain and sits there.
You know, I'd really like to do this for a long time. It's been 10 years so far. I'd enjoy just making a living and making more games for another 10 or 20 or even 30 years. Hopefully with a lot less stress than the first 10 years had. Fingers crossed. Things honestly look to be heading that way, but it's hard not to be worried about it nonetheless.
More to come soon. Enjoy!