General Updates:
Bug fixes
Applied a tentative fix for those not receiving rewards after successfully extracting from a round
Fixed a number of bugs that would cause the map to display incorrectly in the following instances:
Joining a single target mission after completing a 2-Target mission would cause the map to display a small area set aside for another target
Join a single target mission: the map would show a divide similar to that shown for a 2-Target missions
Fixed a bug that would cause second results screen at the end of a round stating “No events logged”
Fixed a bug that would cause an incorrect message to display on the summary screen due to a slowdown of communication between the backend and dedicated servers.
Fixed a bug that would cause the results screen to appear at the same time as receiving the 0x3001 error. Now the results screen will only appear when the connection has been re-established
Fixed a bug that would interfere with the functionality of the Electric lamp if one tool slot was empty (example – equipping the lamp to slot 5 while slot 4 is empty: the lamp on/off function would be bound to slot 4 instead)
Crash fixes
Fixed a bug that would the game to crash when loading into a match on some occasions
Fixed a potential crash that could be caused when using a consumable item, such as throwing a lantern